strawman3125 wrote:lukeskywalker wrote:The cook times at level 10 are 6 minutes and 50 seconds. I don't know if this is an introductory period timer, that will be adjusted upwards later. Even adjusted upwards, I don't think that changes too much. At the current cook time it takes 25 crystals to do an 11 MTT loadout with no wait time. Far less if you are playing sporadically throughout the day on your phone, and have time to cook units in between attacks. Basically 100 attacks for $20.00 and no wait time or some trade-off between dollars and time. In the current environment, it's really starships that are the bottleneck for a lot of Prestige level players. With the MTT loadouts, I use far less starships or none at all at times, and I'm getting in more attacks in less time. I am really enjoying these units.
That is a little too pricey for me! I usually try for 3-5 UCs per conflict and that requires 100 attacks PER PLANET so that would be $60-100 per week!!!!
That's the max, assuming you crystal everything. In practice it's no where near that. I wouldn't use MTT's much for Er'kit for example, outside of this period where I'm experimenting with the units. So many dev bases that a jump loadout works fine on Er'kit. Dando and Tat are low threshold planets, so I would only use a mixed loadout with primarily jets on those planets. I can see using more MTT's on Tako and Yavin. I usually shoot for 3-5 UC's too, so I was definitely not suggesting max crystal usage for all planets. Just suggesting that I would trade-off 100 2 minute attacks with no cook time for that extra time it buys me, to enjoy other things.