CoolGuy wrote:It will be a bit sad if they don't run an Event concurrent with the conflict. Surely they must have the stats to show that playing activity went up, and probably crystal spend too to complete levels/crates.
That would be awesome!
CoolGuy wrote:It will be a bit sad if they don't run an Event concurrent with the conflict. Surely they must have the stats to show that playing activity went up, and probably crystal spend too to complete levels/crates.
CoolGuy wrote:It will be a bit sad if they don't run an Event concurrent with the conflict. Surely they must have the stats to show that playing activity went up, and probably crystal spend too to complete levels/crates.
mkenobi wrote:CoolGuy wrote:It will be a bit sad if they don't run an Event concurrent with the conflict. Surely they must have the stats to show that playing activity went up, and probably crystal spend too to complete levels/crates.
I do not think it would be wise running another Event just after the current Event finish, it can lead to players fatigue. When we had Events running often they took a few weeks/1 month to return, and some interesting conflicts in the middle to keep players active while waiting for another Event.
But I'd like an Event with all these Jumps/Jets units, as I saw I can play Events with 6 bases as I'm playing this current Event, but I can't play conflicts on multiple planets for different units with 6 bases... I need to drop bases and choose one or two that I have easier to play, taking into account the level of rivals and the amount of frags needed for the upgrades.
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