chicohound wrote:I suggested this very idea to Disney 3 years ago and I was told that it is impossible for them to do graphically, that is add the ability for us to rotate certain buildings. To that I replied "but we can rotate walls so why not buildings?".
Now, we all know that is a crock but we can all still dream.
JadePrince wrote:I LOVE your ideas PoeSanchez! The mechanics to bring them to fruition, however, are simply not in this game. Manipulating the structures, and unit retargeting while advancing..... these changes would merit an entirely new game, in a company’s scope of it.
Plagueis wrote:turning SWC into tetris would be pretty easy
Plagueis wrote:Keep in mind the ability to rotate wall sections already exists and shields were resized in the past. The devs could absolutely do this but it seems the most difficult part would be modeling all base structures that could be rotated (square ones really don’t).
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