Denroe wrote:Tie fighter: good for helping take down single targets such as an individual turret, resource collector, or vehicle from defending sc troops
Tie bomber: I have yet to find a good use for
Tie defender: indispensable at higher levels in taking out clustered turrets; 2 hits in the middle of the turret cluster will take out all turrets
Tie interceptor: useful at taking down walls that are shielded
Tie advanced: has 1 purpose and that is to take out shields of equal or lower level
Vt-49 decimators: even at lvl 1 can take out any infantry excepts for mercs and jet trooper; at higher levels can take down vehicles with less health
Idt drop ships: useful as a sc/deka activator when baiting or with bases with hq in the middle surrounded by stump wall but they have a high capacity so I rarely use them except for squad wars
My lvl 9 star command has 30 capacity and I usually stock 2 vt-49, 5 defenders, 1 fighter
I have seen rebel hawks take out my level 10 spider in my sc when baited away from my shields, it's not pretty.