Banners Shouldn't Contribute To Base Destruction

Please post any suggestions that could make the game more enjoyable for everyone. Feel free to also encourage Disney with praise of things you like.
Joelypoly

Banners Shouldn't Contribute To Base Destruction

Post#1 » Thu Jan 30, 2020 11:30 am

Almost every base I attack now is going to have placed a banner in every corner, sure, they're one hit, but if you forget about them or use all your units too early there's basically no way you'll get a 100% even if everything else in the base is destroyed.
They have no use, are only 1/400 (forgotten) credits to build (so accessible at level 1) and were meant to be cosmetic, so why should they prevent us from getting 100%s?


DarkRebel
Grand Admiral
Posts: 1437

Re: Banners shouldn't contribute to base destruction

Post#2 » Thu Jan 30, 2020 12:03 pm

IMHO, that's the way it should be.

As an attacker, you need to plan for it. If you don't, but the defender does (in designing the base to take advantage of it), then it's on you if you can't get 100%.


Boog
Grand Admiral
Posts: 1701

Re: Banners shouldn't contribute to base destruction

Post#3 » Thu Jan 30, 2020 12:04 pm

Just don't forget about them, or drop a striker on the last one if you can't get there. Or drop a deka on it.


User avatar
TKTB51
Admiral
Posts: 581

Re: Banners shouldn't contribute to base destruction

Post#4 » Thu Jan 30, 2020 12:12 pm

it's why I take 4-8 stormies on every attack, to be able to drop them into the corners and clean up the stuff.

and in our next-to-last war, didn't do that. I triggered the deka, it came, I killed it, and as time was running out, the troops were heading back to the top for ... yes, the deka's platform was still there. 99%.

It is what it is and it is as the devs want it to be - take that however you think it should be taken.
Player: TK-TB51 (leader)
Squad: DarkLords
Level 50 with all maxed out perks
Imperial (like you didn't know that already)

Founder of MEGA - "Make the Empire Great Again".

www.darklords.info (under construction)


User avatar
CoolGuy
Admiral
Posts: 889

Re: Banners shouldn't contribute to base destruction

Post#5 » Thu Jan 30, 2020 1:06 pm

If you have been playing this game for any length of time you know to check all the corners of the playing field.
Windows refugee with the Rogue Ewok group. Killing the Empire since 2015.
Come and visit us at RogueEwokReturn


User avatar
TKTB51
Admiral
Posts: 581

Re: Banners shouldn't contribute to base destruction

Post#6 » Thu Jan 30, 2020 1:40 pm

+1000
Player: TK-TB51 (leader)
Squad: DarkLords
Level 50 with all maxed out perks
Imperial (like you didn't know that already)

Founder of MEGA - "Make the Empire Great Again".

www.darklords.info (under construction)


User avatar
MachineHead
Commodore
Posts: 206

Re: Banners shouldn't contribute to base destruction

Post#7 » Fri Jan 31, 2020 12:18 am

if it is not a banner than it is a doid tent or what ever...
mySquad: closed
myAccounts: MachineHead(11), Bulldozer(10), NineInchNails(9), Ministry(9), lol(7)
new also a rebel base - called corona


Therealharbinger
Major General
Posts: 284

Re: Banners shouldn't contribute to base destruction

Post#8 » Fri Jan 31, 2020 1:14 am

That's where the rancor starts the fight.

Doors and corners my friend, we all know that's where they get you.


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