Darthdave wrote:bob1084 wrote:Hm let’s see, sniper GR, bursts turrets, any hero skin, hoth.
Or are you so short sighted you just post anything without thought or actual comprehension?
I noticed how you avoided the response to your question and then had to trow in your usual disparaging remarks at the end hoping to demoralize any future confrontations that may cause you any type of mortification to you.
In this case, you now want to transform the subject. Guess you didn't have an intelligent answer!
So lets address your issues with the game:
SNIPER GR:
I use them, but I only win about 50% of my defenses from them. Without SC troops, it would be closer to 0%. I guess you fall in the lower 50% because there are a lot of rebels out there who do not seem to have a problem. BTW, I find rebel GR to be effective also...
Burst Turrets:
I use them.... So whats your point? Both fractions have them, same damage, same buffs, or are you just slinging stuff around now... Do you want an advantage here? LOL, I don't see your point.
Any Hero Skin:
Kesson is the most powerful hero. If you are not using it, why? It is equal on both fractions...or do you not know how? No shame in having to learn. I just noticed how you brought up every hero skin, when in the end, Kesson should be hero of choice for everyone. I only use AT-ACT for dev bases... unless rebel base is easily taken down with it! so.... nothing here, at least from my perspective! I'm sure you have hero skins also...
HOTH:
first, there are 5 other planets... I despise Hoth probably for the same reasons you do. Defense skins are too beefy for both fractions. But again, you are just slinging stuff out there again. Advice from an earlier post...ADAPT...lol.
So for your future squabble over units, please start your own post. THIS ONE IS ABOUT JUMPER/JET EQUIPTMENT UPGRADES. I'm not asking for advantage, just make it equal. I run 3 prestige empire bases and 1 lvl 6 Empire base and have never been in the rebel fraction. Just FYI... take it as you may.
I'll await to see if you affront my post again! Or will you have something scholarly to ad?
Avoided the response? My word is comprehension hard:
1. You are flat wrong on sniper GR, they are NOT equal....
2. Neither are bursts....
3. Hero’s, again short sighted. 4 of the top imp squads boycotted a player run tournament bc the fat@ wasn’t involved? So this is somehow a dev base only hero? Even more laughable is the complete disregard of Vader and his extra troops. Countless posts about him from imps, yet you in your total mastery of the game use kessen. I do wonder, given the options that imps have what counter do rebs have? You don’t think that defending 1 hero (from 95% of players) makes it inherently easier?
4. Hoth, ah yes, 5 other planets. Again, this thinking has gotten us to this state because one faction fails to see the absurdity of have a free UC given to them. Sure hoth is terrible, for both sides, well, one side really due to an unfair advantage. No need to explain this one.
Again, slowly..... equalizing JUST jets and jumps is beyond laughable, if of course your motive is “balance” or something remotely close to it.
This would be like me saying make sniper/sharpshooter GR equal. Infantry multipliers and everything all the same but keep jets where they are. It would be like me saying that the disparity in cook times of hero’s is fine. It would be like me saying that vanguard GR and sniper GR are equal (bc of jet skins). It would be like me saying that sniper GR with a med is equal to vanguard GR. It would be like me saying that sniper GR not being in hero defenses for one faction would be fair. It would be like me saying that unbuffed dev bases to feast on for UC is fair. It would be like me saying that meds healing meds is fair. It would be like me saying that unequal rapid turrets was fair. I would be like me saying that TX skins being different is fair. It would be like me saying one faction gets a mech killer (skiffs) is fair.
I believe this gets my point across, if you equalize JUST JETS/JUMPS. You destroy any semblance of balance in this game whatsoever.
As an example your post (to be taken seriously) might have read: “Difference in jump/jet pack skin fix”
“In the interest of fairness I think jet/jump skins should be equal, in saying this I know that other things need to be addressed at precisely the same time, hero skins, turret damage as well as sniper/sharpshooter GR. By doing this the playing field would be level”
Instead, you do as so many others have.... short sighted fix which would destroy balance. You further could have stated that instead of just Jets/jumps, maybe everything should be equalized across the board. All units/skins are available to all sides. Every unit does the same damage, paths the same etc. the only difference is topical. Along with this, everyone can attack everyone (except squadmates). Cnfo? Gone in a flash. Balance debates, gone in a zoom.
But alas, you (easily deduced from your post) haven’t thought with that kind of depth. Instead, you come on here with a single anecdote that you believe would “save” the game from the terrible unbalance that one singular unit causes rather than see the entire picture for what it is. And for that I chuckle.