Adjustable Levels for Units

Please post any suggestions that could make the game more enjoyable for everyone. Feel free to also encourage Disney with praise of things you like.
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syncpan77
Major General
Posts: 478

Adjustable Levels for Units

Post#1 » Wed Sep 21, 2016 11:48 pm

Wouldn't it be neat if we could adjust the level of our various units as we wished? If you have say a maxed out (lv10) dewback or Bantha, and need it to die quickly, you could lower the level to lv7 just for a certain occasion. Or a scout, a dropship, your Shocktrooper! All these units once upgraded to max level tend to linger around too long, often ruining a bait. If we upgrade something to the top, we should be able to benefit from all previous levels still, and get to adjust its level as needed for each battle.

Just an idea, might be to complicated but something I know many would love.
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Euph
Admiral
Posts: 558

Re: Adjustable Levels for Units

Post#2 » Thu Sep 22, 2016 1:08 am

I kind of wish I could downgrade my gamos, though in that particular example it's more about the cook time than the health.
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