ATRT defense

Voice your bugs/glitches encounters or workarounds you find. While this forum is unofficial, we welcome Disney developers to stop by to help.
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TheCleaner
Commodore
Posts: 192

ATRT defense

Post#1 » Wed May 30, 2018 7:51 pm

Since the last update have seen some replays of atrts from squad centers ignoring enemy troops and not firing at all. If anyone sees a replay of them working correctly again please post. I may put them in my hq3 filler base to keep an eye on it and see when it gets fixed.
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Plagueis
Grand Admiral
Posts: 1384

Re: ATRT defense

Post#2 » Wed May 30, 2018 8:31 pm

I recommend filling all rebel SCs with a single fathier rider. Problem solved.


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sgu97cab
Major General
Posts: 324

Re: ATRT defense

Post#3 » Wed May 30, 2018 9:00 pm

Same issue is occurring for the Imperial equivalent (MTV7) works on attack but not defense.
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Schruaf
Commodore
Posts: 170

Re: ATRT defense

Post#4 » Sat Jun 02, 2018 4:37 am

I think the bug was fixed.

I just attacked a rebell and the ATRT from the SC defended normaly again.
Or this was just a bug from the bug :-)


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DeathStriker
Moderator
Posts: 4151

Re: ATRT defense

Post#5 » Sat Jun 02, 2018 7:02 am

Schruaf wrote:I think the bug was fixed.

I just attacked a rebell and the ATRT from the SC defended normaly again.
Or this was just a bug from the bug :-)

Yes... latest Hotfix seems to have corrected the issue with the AT-RT Walker and MTV-7 in SC Defensive Mode.
 
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Boog
Grand Admiral
Posts: 1072

Re: ATRT defense

Post#6 » Sat Jun 02, 2018 9:13 am

Bummer, stuck one in a war sc hoping it would stay put and cause bikes to suicide, lol.


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Harshit
Commodore
Posts: 163

Re: ATRT defense

Post#7 » Sun Jun 03, 2018 5:48 am

Yes it is now confirmed the replays and from my squad that the MTV is fixed.
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