Modified INT-4 interceptor glitches

Voice your bugs/glitches encounters or workarounds you find. While this forum is unofficial, we welcome Disney developers to stop by to help.
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SuCCeSSvS
Lieutenant
Posts: 12

Modified INT-4 interceptor glitches

Post#1 » Sat Mar 10, 2018 10:57 am

I have just got access to Hoth, and when i attack a rebel i found out that after the Modified INT-4 interceptors destroys all the turrets, they go for whatever is th closest and just stay there, without destroying it..... you need to fix it
A Proud Empire player


DarkRebel
Grand Admiral
Posts: 1094

Re: Modified INT-4 interceptor glitches

Post#2 » Sat Mar 10, 2018 9:44 pm

Was it a transport ?


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Tamarack
Commodore
Posts: 211

Re: Modified INT-4 interceptor glitches

Post#3 » Sat Mar 10, 2018 10:02 pm

LoL. Sounds like a "Crazy Horse" Fathier!
Free Agent with no squad

Support me in the 2018 Extra-Life Marathon #FTK #extralife @extralife4kids


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VankoBabanko
Commander
Posts: 35

Re: Modified INT-4 interceptor glitches

Post#4 » Wed Dec 19, 2018 2:00 am

I wrote plenty of times to support, but still wasn't fixed. Apparently they worked on it, Should check again!..
Also while using a lot of int-4s the MTVs tend to stick there on place doing nothing.
"why support something if you have no idea what's good for you?!.."

I cannot help but hate everything about Kenobi... :twisted:


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