pandoy wrote:How about this one cheater or glitch?
The deployed troops seems in sync with the replay. My replay is 1min 26sec ..
here is the recorded replay:
he did not even tripped my SC which has 4 level 10 jetpacks with level buff (surely will put a fight with his SC if deployed). but when i checked my SC after the his attack, its empty and protection now enabled in my base.
I already post a ticket to disney support and received a reply they will pass it to developers but no update will be given about the issue..
screenshot of my defense log:
These kind of replays are most disturbing ones,when battle log and replay show exactly the same troops deployed ,and you can see them fighting knowing that a similar load could never get your base at 100% and yet you find the battle log with 100% defeat.Sometimes the battle seem short or the clock keep running but i think is only because the attacker runned out of troops.
Fact is the thing should get a priority for devs,only way to make them care is to start send more and more tickets about thet.
Here is my experience: