ISSUE: SWC Event - Week #6 Start Up - No Event UI

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DeathStriker
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Posts: 6326

ISSUE: SWC Event - Week #6 Start Up - No Event UI

Post#1 » Thu Jan 04, 2018 12:18 pm

ISSUE: SWC Event - Week #6 Start Up

  • No Event UI
  • Clicking On Event in Commander News causes the following (see Example Screenshot):
Image

Only way to get rid of Tutorial / Box (which appears constant in center of screen) is to reboot.

Keeping Everyone Informed...
 
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Schruaf
Major General
Posts: 350

Re: ISSUE: SWC Event - Week #6 Start Up - No Event UI

Post#2 » Thu Jan 04, 2018 12:34 pm

It is the same issue like in the very first week - isn't it? Disney not only bring back old units but old bugs as well - great.

Is anybody not inflicted by this bug.

I tried with several reboots on PC (Gameroom) and phone (Android) to no avail. Cannot start the event week.


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DarthTater
Commander
Posts: 33

Re: ISSUE: SWC Event - Week #6 Start Up - No Event UI

Post#3 » Thu Jan 04, 2018 1:18 pm

Same issue here.


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Tamarack
Commodore
Posts: 220

Re: ISSUE: SWC Event - Week #6 Start Up - No Event UI

Post#4 » Thu Jan 04, 2018 1:30 pm

Oh boy. Another chance for us to aquire a "Crazy Horse". ;)

I feel like a pokemon collector "Gotta catch them all"!
Leader of Sleepoverclub because all of the other people left and I was given the default leadership!

Support me in the 2018 Extra-Life Marathon #FTK #extralife @extralife4kids


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mkenobi
Grand Admiral
Posts: 1650

Re: ISSUE: SWC Event - Week #6 Start Up - No Event UI

Post#5 » Thu Jan 04, 2018 2:12 pm

Tamarack wrote:Oh boy. Another chance for us to aquire a "Crazy Horse". ;)

I feel like a pokemon collector "Gotta catch them all"!

Great!.. that's all what i wanted!.. more frags for the awesome 25 UCs Crazy Horse/Stupid Donkey/Suicide Pony or whatever we call it...

And i also want all new TLJ pets like Porgs, Ice Foxes, Caretakers, and that sea elephant that Luke was milking :lol: :lol:

(Note: I'm being sarcastic...)
SWC Windows survivor.

Imperial Prestige / Rebel Prestige on vacation and trying new games.
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JARJAR
Commodore
Posts: 241

Re: ISSUE: SWC Event - Week #6 Start Up - No Event UI

Post#6 » Thu Jan 04, 2018 2:25 pm

nobody wants the crazy horse but the final research repeatable


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DeathStriker
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Posts: 6326

Re: ISSUE: SWC Event - Week #6 Start Up - No Event UI

Post#7 » Thu Jan 04, 2018 2:29 pm

NOTICE: Week #6 Has Started

Just saw it pop up...

Keeping Everyone Informed...
 
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Death_Striker is looking for ALL Rebel Commanders
Sons_of_Death is looking for Level 8+ Rebel Commanders
If YOU Want to War - Apply Now!


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sgu97cab
Major General
Posts: 462

Re: ISSUE: SWC Event - Week #6 Start Up - No Event UI

Post#8 » Thu Jan 04, 2018 2:34 pm

DeathStriker wrote:NOTICE: Week #6 Has Started

Just saw it pop up...

Keeping Everyone Informed...



Confirmed. It seems to have started on both my Android and iOS accounts.

Side note. Not sure if anyone on this forum maxed out any new units yet, but last night I maxed out the frags for the Ongidae Oppressor. The unit isn't great but better than the the crazy horse and I was hoping if I maxed him out I would get some of the new speeder frags again or something else in lieu instead but I just got 36k credits x 3....
Main account:BaconSecond account:nEggs
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Tamarack
Commodore
Posts: 220

Re: ISSUE: SWC Event - Week #6 Start Up - No Event UI

Post#9 » Thu Jan 04, 2018 2:45 pm

Ooh. I like the idea of the Milk Sea Elephant. When the rebels deploy Luke in combat he instantly goes to have a snack at the Milk Elephant. Chewie is stunned into submission by the Porgs and cannot move! Crystal foxes run all over the board (like the Crazy Horse). Finally the caretakers run around repairing buildings under attack (Actually that's an interesting idea).
Cheers.
Leader of Sleepoverclub because all of the other people left and I was given the default leadership!

Support me in the 2018 Extra-Life Marathon #FTK #extralife @extralife4kids


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