Plagueis wrote:A lot of people do use tx’s which will go right through any buffed wall. Put an ithorian or kubaz through and it will get into trip range of the SC almost every time. Shields don’t matter as the rodians/sullustans will just walk out for a corner bait and be vulnerable to fangs/strikers anyways. I used to run rodians and one astromech in my SC exclusively but realistically 9 out of 10 defenses where the SC didn’t get sniped, the rodians just got lured and hit with a fang. And I’ve changed my base layout to make it “nearly impossible” to trip...It just doesn’t work. Sure, you can make it harder to trip but it will most likely get tripped anyways and leave your base even more vulnerable to a 50% because you put so many building outside of your turrets to create an ithorian/kubaz buffer. It’s not worth it.
I won't share my base here, but it's not easily tripped and most people that failed Kessen SC snipe would lose or got 1 star max.
My rodian snipers have not been tripped in the last while (few weeks/months now). Most people either skipped it or used Kessen to snipe SC. If Kessen got my SC, then I'd lose 70% of the time, as it would be very tough to stop the jets swarm, even with my OP RFTs.
I am really more worried about Kessen than SC lure, tbh. Most top rebels would aim for the SC and try to take it out right of the bat, rather than going with the bait/lure approach.
There is no base that 100% proof. Good players will beat you. What you aim for is 60% success rate, and be happy with it.