Boog wrote:Joebobbillyray wrote:Moadib wrote:
Personal opinion of course, but this server is way more relaxed. I haven't been attacked in over 5 days and my defense is beyond weak.
It is bizarre to shut down, and not reload the game 10 minutes later to see if you got hammered. I'm running a full on HD base now. I never would have done that on windows. I get attacked *maybe* once a day. I couldn't tell you when the last one was, though, because my defense log is empty.
ObiWanKenobi2016 wrote:Thanks Swad. That's something we're going to try to work around.
We matched just before the 'elite matchmaking' window on Friday and got a fairer match. However, last night, we matched just after it opened. Disastrous match. We're going to try to work around those times.
Centaur wrote:We just got another horrendous match. Does it not occur to the Devs that if Rebel squads continue to be matched this badly to overpowering Imp squads, that they'll likely just stop participating in squad wars, leading back to long matchup times for Imperials, if there are any matchups ultimately left to be had?
ObiWanKenobi2016 wrote:What the devs have done instead is to try to encourage more squads to War with the 'Summer of Squad Wars' events. The provision of frags for Kessen etc is quite an incentive. BUT what the devs have failed to understand is that the rewards are meaningless if they are unattainable. And the widening of matchmaking parameters has made them unattainable for a lot of squads that don't have 15 10s to enter in Wars.
What is happening at the moment is that the strong squads (mostly, but not exclusively Imps) get stronger, as they quickly level up their Kessens / Tie Advanced, etc and increase their advantage in Wars, whereas the weaker squads (mostly, but not exclusively, rebels) have no reason to fight, and limited chance of getting the frags they need to improve.
Users browsing this forum: CommonCrawl [Bot], Linkdex [Bot] and 6 guests