Value of outposts is not static, but they are definetly worth it. As a HQ8, I was able to 3 star any base with "super nuke combo" (machines dmg boost, troops dmg boost and troops regeneration). However some of them have their bonuses dependent on other outposts..
Tatooine - machine dmg boost. I never atatck without it, it gives endless power to my MHC's and AT-AT's. I could conquer world with this bonus..
Takodana - troops dmg boost. It is not so great for Empire players, but it still helps alot, and be holding it you take BIG advantage from Rebel hands (especially as most of them use Heavies + Medics combo). If you modifiy your assault forces abit, you can make this planet into great use. We had one war where this was only dmg bonus available. After I attacked HQ9 (as HQ8), my machines got destroyed soon after enemy shields and after about 30 seconds only 2 snipers left with like 30% of base down..I was about to stop that suffering until I saw what those 2 snipers from my SC are doing..I let them play, and finished with 2 stars and 80% of enemy base down.
Dandoran - troops healing. Same as Takodana, just with one exception: Repair droids not only heal your machines, but themselves too, thats great!
Hoth - regenerative shields. If the other outposts are dmg boosts, this outpost is not worth it. However, if other 2 outposts are, lets say Dandoran and ErKit, this is great outpost, as droideka sentinel lvl 24 with regenerative shield is pain in the ass for nayone who is attacking you. It makes droidekas almost immortal! However, I dont care if my Rebel oponent has or has not Hoth, my AT-ATs smash his shields on 2 hits with or without that bonus.
Yavin 4 - starships bonus. This one is great, not so great as Tatooine and Takodana, but..with this bonus, you can destroy enemy SC with single TIE fighters attack. And also both droidekas are dead after single TIE fighters strike. Not mentioning that many people don't know it, but this bonus increases also power of traps!
ErKit - HQ and walls resistance. I think that this bonus is strongly underestimated. Yes, if you have Tatooine of Takodana, you dont feel like ErKit gave much more HP to enemy. But if there is no dmg bonus out there (for example: ErKit, Dandoran, Hoth combo), it takes AGES to destroy enemy HQ or even walls, and thime is often your biggest enemie! From my experience, only thing that can help here is if AT-AT walks over walls and destroys them, because MHC's without dmg bonus are not able to break those walls in any usefull time.. BUT if enemy has Tatooine and Takodana, ErKit would not stop him from obliterating your base, not even a little.
PS: I might messed Takodana and Dandoran, they look same to me so I never know which one gives which bonus.
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