ⒹⒶⓇⓀⓈⒾⒹⒺ

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Sigma582
Admiral
Posts: 600

ⒹⒶⓇⓀⓈⒾⒹⒺ

Post#1 » Sat Jul 15, 2017 6:40 pm

Okay, we've moved from Windows a few weeks ago and had to start over (well, with Disney's supplemental crystal packs we had quite a headstart here). Now we've been kicking asses in wars for a whole month straight and I think it's time to brag :D

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COME TO THE DARKSIDE
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FkOff
Commodore
Posts: 160

Re: ⒹⒶⓇⓀⓈⒾⒹⒺ

Post#2 » Sat Jul 15, 2017 7:44 pm

Cool good job, try to make it to 100-0
Squad: TeamGibson
In-game Commander Name: FuzzyBunnies (previously FkOff but Disney had a change of heart on that one)


RealDarth
Squadron Leader
Posts: 24

Re: ⒹⒶⓇⓀⓈⒾⒹⒺ

Post#3 » Sat Jul 15, 2017 8:37 pm

I wish that dogegriff dude was around to contribute to this thread...


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ZeryabPrime
Commodore
Posts: 128

Re: ⒹⒶⓇⓀⓈⒾⒹⒺ

Post#4 » Sun Jul 16, 2017 2:18 am

Sigma582 wrote:Okay, we've moved from Windows a few weeks ago and had to start over (well, with Disney's supplemental crystal packs we had quite a headstart here). Now we've been kicking asses in wars for a whole month straight and I think it's time to brag :D

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COME TO THE DARKSIDE

NICE! :o :o :o :mrgreen:
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Boog
Grand Admiral
Posts: 1166

Re: ⒹⒶⓇⓀⓈⒾⒹⒺ

Post#5 » Sun Jul 16, 2017 6:27 am

Americasur is an ex-windows squad, isn't it? They're the only ones that gave you a fight. We've found that the android squads we draw are pretty terrible. On paper, they are better than us, and the match maker predicts them winning, but in reality, they have no clue. We've had many wars where the other side never attacks outposts, or if they do, they take back Hoth when they're down 45-2 instead of Takodano. Or, we run into squads where their top player, a level 10, hasn't modified his war base in a year, so it doesn't have dekas, or is missing a shield or other new buildings that his regular base has. We've seen this at least twice. Anyway, I used to be intimidated by sterling war records, but after doing this for over a month, I no longer am. There is some seriously weak competition out there.


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Sigma582
Admiral
Posts: 600

Re: ⒹⒶⓇⓀⓈⒾⒹⒺ

Post#6 » Sun Jul 16, 2017 7:01 am

Boog wrote:...

yeah, indeed. i'm sure there are strong squads out there but most we draw are useless.
in fact most of them have more victories than losses in their history, so you would expect some action, but when it comes to fight they turn out pretty lame.
one explanation i can think of is that they get discouraged by initial ambush. when you are losing 2:40 after 30 minutes in battle it takes a lot of guts to pull the team together and fight back.
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New home of former Windows IMPERIALS® squad. PM me to join us on Android server.
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http://www.swcommander.com/viewtopic.php?f=31&t=19986
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TheCleaner
Commodore
Posts: 193

Re: ⒹⒶⓇⓀⓈⒾⒹⒺ

Post#7 » Tue Jul 25, 2017 5:41 pm

Shock and Awe is always good in squad wars.
Active accounts iOS
Start 4/17-Knick Knack, Rebel, Mini Base, HQ10, Rank 16, Officer -corpsegrinder-, a home for minis.


User avatar
Midge
Grand Admiral
Posts: 1011

Re: ⒹⒶⓇⓀⓈⒾⒹⒺ

Post#8 » Wed Jul 26, 2017 7:56 am

RealDarth wrote:I wish that dogegriff dude was around to contribute to this thread...


I am surprised he disappeared.

I actually keep an eye on them and I see one of the glaring issues with SOD.

They have won like 60 wars in a row and are 176-3-4. Seriously ... that is probably as many wins as anyone ... and somehow they are ranked ... no joke ... 1190.

One of the big things here is the constant tweaking. Darkside is gaining from the MASSIVE up front points that the system offers now that it is older and "has more information" ... WAR247 didn't get those same points up front and bad luck has more or less kept them from gaining them.

I mean ... they are a "game the system" type squad with a bunch of small bases and only a couple of 10s, but there are plenty of those in the top 100.

Always fun to look at weird little things like this.
Leader of The Mob Syndicate

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RealDarth
Squadron Leader
Posts: 24

Re: ⒹⒶⓇⓀⓈⒾⒹⒺ

Post#9 » Thu Jul 27, 2017 3:01 pm

I bet he was banned, he was a dick, but he was a hilarious dick. We miss you bra. Sorry squad WAR247 is not that good anymore.

RealDarth


RCM
Commodore
Posts: 152

Re: ⒹⒶⓇⓀⓈⒾⒹⒺ

Post#10 » Tue Dec 26, 2017 4:04 pm

Yeah, Doge was banned.

Doge raged like a mofo and kicked everyone but the bases he controls after the last war/win. He was going to be late so planned to coordinate an hour after the start, but two regulars ignored it and kept retaking tako. The rage-fest resulted in him kicking all of the regulars and the zombies timed-out after 30-days. The tako thing was pretty stupid. The other team didn't use jumps and we weren't around to fight. lol the wasted attacks on tako was the last straw. Our top two are maxed out on all frag items; tie-adv, mtv, shocks, kessen, etc.

232 wins. 4 losses. 8 draws.

Our last max base was kicked after our last tie. He was on tako duty, but let them have it all night. One tako retake would've left them without the ability to hold tako for an attack on our top two, so we tied. Another rage-fest ensued. That guy is now on FirstEmpireElite.

The top five remaining are all maxed on frags. We started to lose interest when we got max tie-advanced, Kessen, etc.

Ahh well, we had a good run. Yeah, we fought with up to six level 3s, but they changed the matchmaking algorithm making it impossible to get a match when playing more than three 3s. We have to play all of our 5s and 6s in the bottom two rows. Every team we fought had at least a 20-hq level advantage... 5-15K advantage in cumulative base strength.

S*** we lost to havoc_recon by only 4 (41/45) without tako.
Empire squad: WAR247 232/4/8 W/L/D


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