The 'CircleOf' family have a number of squads in Galaxy Control , if anyone is looking for a squad let me know, you'd be welcome to join. We currently have:
Circle of Masters
Circle of Lords
Circle of Sith
Circle of Mavericks
Circle of Sabers
Also, we created a few Clash of Clans clans:
CircleOf.Swords (th9 and above)
I play both but IMO CoC is a far better game. Below are my opinion on the Pros and Cons of each.
Advantages of GC over CoC:
-You get to keep you troops if they don't die in battle
-During the events you can watch and 'help' your squad mates with air support. (In CoC you can watch you clan mates attack live but dont help them).
-You can upgrade walls even if all builder droids are busy
-Its a space theme, and some SWC players seem to like that more than fantasy theme of CoC
-In LINE we organise war matching with other ex SWC squads and you get probably 70% chance of matching. In CoC the sheer number of clans that exist in game would make this nearly impossible to fix matching with another clan, although you can arrange a friendly war with another clan.
-FX games (the developer) is like a 3rd or 4th tier developer, russian based. The company and its games are so far down the mobile game revenue listings that it puts the games long term viability into question, therefore increasing the likelihood of another Zynga style game kill off.
Advantages of CoC over GC are:
-More Regular Game Updates (I cant recall seeing any in GC since I started playing)
-Larger number of people in clans (up to 50, vs GC 25)
-Massive online content on youtube, Discord, eSports etc (GC has virtually none, plus the wiki is incomplete)
-Developers have an active relationship with the gaming community, and broadcast videos to the community around game update times etc. One major grip everyone had with SWC was that the developers were completely out of touch with the players. This is exactly the same problem with Galaxy Control.
-Wars are better, you can have anywhere from 5v5 up to 50v50 (versus max 10 in GC)
-War matching is better. Ex SWC squads have faced a large number of 'sandbagger' squads where the opponents include a few low level bases and the rest are maxed CC12. This is almost impossible to do in CoC due to the matching algorithms being very superior.
-War rewards are better. In GC I often found myself saying whats the point in warring when you spend more uranium on troops than you win back.
-In game offers and giveaways are more regular and much better than in GC.
-More in game events to complete, which make the game more interesting. GC is a bit stale in that they have 2 different events each month and they are both very repetitive. CoC has 2 major events each month with the Clan Games, and Clan War Leagues, but they also have other smaller events to complete through the month.
-You can practice war attacks by doing 'friendly challenges' in game. Means you can test out different troop combinations and strategies as much as you want at no troop build cost.
-Original content, not copied from other games (unlike FX games ripping off CoC)
Final point to note. FX Games have basically ripped off CoC in that majority of the buildings and troops in both Galaxy Control and Dragon Lords (one of their other games) have been carbon copied. Other than the names and the visuals, all the abilities of all the troops and all the buildings are exactly the same as CoC. See below.
Cannon = Cannon
Lasers = Archer Towers
Ion Cannon = Xbows
Devastator = Eagle Artillery
Missile Turret = Air Defenses
Sentry Cannon = Tesla Tower
Siege Cannon = Mortar
Prismatic Ray = Inferno Tower
Gatling Tower = Wizard Tower
Phase Cannon = Bomb Tower. Even exact same in how it blows up at the end
Marine = Barbarian
Hawk = Archer
Wasp = Goblin
Storm = Giant
C4 = Wall breaker
Hornet = Balloon
Raptor = Wizard
Repair ship = Healer
Imperator = Dragon
Ss8 = Pekka
Raven = Baby Dragon
Ghost = Miner
Arc = Electro Dragon
Dragonfly = Minion
Maverick = Hog Rider
Berserk = Valkyrie
Hercules = Golem
Seeress = Witch
Moros = Lava Hound
Blast = Bowler
Even the features of defenses exact same. Example: Ion Cannon you can switch from ground mode with longer range to ground and air mode with shorter range. Exact same.
Prismatic is exact same as inferno tower in that you can change from single target to mutli target.
Devastator is exact same as Eagle Artillery in that it activates after certain amount of troops deployed and targets you high uc troops anywhere on base.
Teleporter trap is exact same as skeleton trap in that it summons defending troops and you can switch from ground to air mode.
Beserks have same attack as valks. Spinning round hitting all surrounding buildings.
Mavs same as hogs. Jumping walls targeting defenses.
Seeress same as witches. Summoning orbs instead of skeletons.
Command Ship = Spells in CoC
Air Strike = lightning spell
Area Healing = heal spell
Wrath = rage spell
Freeze Bomb = Freeze spell
Aurora = dark spell factory
Dirty bomb = poison spell
Destabiliser = earthquake spell
Booster = Haste spell
GC / CoC account:Bacon
GC Squad:Circle Of Masters
LINE ID: sgu97cab
***CircleOf. group of squads/clans are recruiting players of all abilities. If you are currently without a squad/clan please PM me on this forum or on LINE app***