New Cantina Unit!! Orbak Marauder + New Mercenary Armory Skin!

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strawman3125
Grand Admiral
Posts: 1033

New Cantina Unit!! Orbak Marauder + New Mercenary Armory Skin!

Post#1 » Fri Dec 13, 2019 5:34 am

Looks interesting!

It moves fast and targets barracks, factories and cantina with splash damage!

Perhaps someone that can attach a screenshot could add one.

Can't wait for swcpy to be updated with complete stats!

EDIT:

It looks like there is a skin for it as well! The first merc skin!
Last edited by DeathStriker on Fri Dec 13, 2019 6:07 am, edited 1 time in total.


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DeathStriker
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Posts: 7186

Re: New Cantina Unit!! Orbak Marauder!

Post#2 » Fri Dec 13, 2019 5:40 am

SURPRISE FINDING: New Cantina Unit!! Orbak Marauder + New Armory Skin!

Mercenary Unit - Orbak Marauder - Level 1 - 12-13-2019
Image
(Click here to view LARGER image)

:arrow: MORE INFO: Here (Empire Unit)

Mercenary Armory Skin - Elite Orbak Marauder - Level 1 - 12-13-2019
Image
(Click here to view LARGER image)
:arrow: MORE INFO: Here (Rebel Unit)
Last edited by DeathStriker on Thu Jan 09, 2020 3:24 pm, edited 1 time in total.
Reason: Updated Topic Post - Updated Links
 
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It has been an honor and a privilege helping the SWC Community. MTFBWYA


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Harshit
Admiral
Posts: 725

Re: New Cantina Unit!! Orbak Marauder!

Post#3 » Fri Dec 13, 2019 6:08 am

I think it's just another trash unit just like fathier, and the fact that it targets only barracks, factories and cantina and also most players keep their barracks and factories inside their bases, they will be almost impossible to destroy at such a range and also wasting 10 UC.

By looking at its health bar, it may have around 82k of health at lvl 10. Also the fact they have skins, it will most likely be ignored as some units skins are more important than this.

A cook time of 2 min 15 sec just at lvl 1 seems bit too high and at higher lvls it won't be viable unit seeing it's training time around 7 mind at lvl 10.

Why don't they give us some mech skins, it's as if we only have animals left in the SW universe ?

Another trash unit, that I won't waste my time for the holidays on this unit.
Empire lvl 10 HH-Resurrection (Level 50). Proud former (Holocron Horror) top 10 Windows squad.


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LordWader
Commodore
Posts: 232

Re: New Cantina Unit!! Orbak Marauder!

Post#4 » Fri Dec 13, 2019 6:58 am

Yeah, not too sure about this. The Fathier was a massive disappointment, even after the UC was dropped from 25 to 15. This new merc looks cool but just looks like the Fathier part deux. Guess I will have to test some samples when they arrive to see how good (or bad) it is


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DeathStriker
Moderator
Posts: 7186

Re: New Cantina Unit!! Orbak Marauder!

Post#5 » Fri Dec 13, 2019 7:05 am

RELATED 4-WEEK SWC EP EVENT

:arrow: Look here
 
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It has been an honor and a privilege helping the SWC Community. MTFBWYA


Therealharbinger
Major General
Posts: 284

Re: New Cantina Unit!! Orbak Marauder!

Post#6 » Fri Dec 13, 2019 7:11 am

Surely the better option would have been to make the tog on the fathier rider actually fire at stuff? Even as a skin... oh well hopefully the events have something mediocre to waste my life on.


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TKTB51
Admiral
Posts: 581

Re: New Cantina Unit!! Orbak Marauder!

Post#7 » Fri Dec 13, 2019 7:27 am

IT'S A PONY, WE CALLED IT

FUCKING MORONS
Player: TK-TB51 (leader)
Squad: DarkLords
Level 50 with all maxed out perks
Imperial (like you didn't know that already)

Founder of MEGA - "Make the Empire Great Again".

www.darklords.info (under construction)


strawman3125
Grand Admiral
Posts: 1033

Re: New Cantina Unit!! Orbak Marauder!

Post#8 » Fri Dec 13, 2019 8:06 am

It looks like, with the skin, it will top out around 160K health and do 20K+ damage and it's fast, but it targets barracks, factories and cantinas so it will want to rush deep into the base. It's also a cantina unit so you will have to decide between it and MTTs. The splash damage will be nice against GR.

Where I really see the possible use is as a SC unit for defense, depending on it's troop targeting and damage modifiers. You can get 4 of them in the SC and that splash damage would be really nice!


strawman3125
Grand Admiral
Posts: 1033

Re: New Cantina Unit!! Orbak Marauder + New Mercenary Armory Skin!

Post#9 » Fri Dec 13, 2019 8:08 am

LOL, 2040 is out already and I can't see them anymore... I guess they read the forums and took them down! :)


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DeathStriker
Moderator
Posts: 7186

Re: New Cantina Unit!! Orbak Marauder + New Mercenary Armory Skin!

Post#10 » Fri Dec 13, 2019 8:19 am

strawman3125 wrote:LOL, 2040 is out already and I can't see them anymore... I guess they read the forums and took them down! :)

NOTICE: HOT FIX 2040 REMOVED ORBAK MARAUDER and NEW ARMORY MERCENARY SKIN INFO!

It is more than likely we were seeing info that was scheduled to appear next Wednesday (someone pushed the button early).

But we know now... LOL :lol:
 
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It has been an honor and a privilege helping the SWC Community. MTFBWYA


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