Mainzer wrote:Thats the burst score Reb vs. Imperial:
Empire bursts have a damage x shoot of 1508 and fire 8 shoots sequence x
clip resulting into a 12065 overall damage while
The rebel bursts have a damage x shoot of
1597 while fires only 6 shoots x clip resulting into a 9582 overall damage.
That's a difference or 2483 lower damage , 21.4% less output damage then
That value become even higher applying the armory boost of +147% resulting
into a 6110 extra damage from empire Bursts.
StrikerRebel wrote:...but sonics and bursts are brother in arms and if the sonics did their shot and bursts clear the field, what do you think, what is more powerful the damage per second or the overall damage per clip ?
Thats experience, not maths....
FruitBowlMafia wrote:Spock wrote:Not saying anything is ok because you have better rapids.
What I would say is that Luke needs a good skin.
Han needs a big buff.
Eatte frags need to be more attainable for rebels.
Turrets should be equal for both factions.
I don’t think anyone has ever said this was a beautifully designed game.
Most would agree it’s terrible. But we have always seen the potential it has to be one of the best.
Might be one reason why we stick around. Hoping one day that potential will be reached.
If we’re gonna tune the turrets 6 years in, we should make them equal.
Skin Luke, equalize the bursts @least. All I ask..
lukeskywalker wrote:Why in the world is this coming up again? Must be a slow news day. LOL
Just saw the rest of the threads. Guess someone is on a troll binge.
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