How ironic ! When I told you that this was an unit too much OP
, several players replied me that I was wrong and blah, blah, blah ... Well, there you have it !
Was I wrong or not ? HA HA HA !!!
Anyway, I insist: there is no glory attacking with so many SMTTs against anyone. From my strategic point of view, these attacks they have no validity. I can approve the use of up to 3 SMTTs, but more units, it makes no sense.
Of course, is my point of view like a SW Commander.
I said it's a powerfull unit, but it's not the salvation of PvP for Prestige players unless you burn crystals to run a loadout of 11 SMTT every attack during a week of conflicts. And most players can't use only SMTT in conflicts because take too long to cook, and you will need air and SC anyway. Only wallet warriors can attack like that in every attack like Zerocool and others.
This unit will help skilled players to get 3 stars over those top bases like Ghostie showed, because they know how to attack and what to use to help the attack. Noobs will keep spawning units like they were Jets/Jumps and getting 1-2 stars. The rest of the player community will keep attacking dev bases to move ahead in conflicts.
There's also no glory attacking with 24 jets/jumps but people keep doing it, not because they want, but because it's only what they had until now. When more players start to use this unit at the high levels we will see a better picture. But I am happy that now we have an option, and more chances to get the victory against stronger bases.
The problem everytime they release some kind of OP unit are cry babies complaining about they can't win defenses anymore, and soon or later, Devs will nerf the unit. And everything will return to the same dead zone.