DeathStriker wrote:Better PvP Matchmaking for Upper Level Players on Tatooine
My HQ 11/P Account gave up on Er'Kit which still only provides CNFO with most attempts to Find a Match. Maybe it will improve with time.
I did my HD Loop during which I stopped off on Yavin 4 and picked up some good Alloy Loot to start next Prestige Level Turret - Sonic this time.
Now my HQ 11/P is on Tatooine and seeing HQ 6 Bases which I can clear with 6 Desert Jets to make some "progress" in current Conflicts even though I really don't need Frags for AT-Hauler but am continuing my "Frag-Stocking" as normal to remove the AT-Hauler from my Frag Pool.
AND SO IT GOES...
Cool, that's exactly what I did for my Rebel HQ 11, I left ErKit tired of CNFO, and during my HD tour I did attacks on Yavin. No CNFO there, and many Prestige bases with reasonable loot and not impossible to beat.
It took me 1h30min and I did only 6 attacks once I had good alloy in my storage and got more from HD crates. While reloading the troops did one or two HDs on other planets, and waited for the request time to run out, and receive 3 + 3 jets, so I could use a single SC request in two attacks within the 20min request waiting time.
2 3-star attacks, 1 2-star attack, and 2 1-star attack. 1 defeat but + 700k alloy and only -17 medals, I think it was worth...
Probably now we will have an inversion in the next conflicts on planets where one faction dominated while the other was practically absent: Rebels on deserts, and Imperials on greens, since both are only getting CNFO on those planets, and need to go to the opposing planet to get good targets.
I don't know how it will be on Hoth, I always hated those bases full of cold MHCs and freaking Tauntaun riders, maybe it's time to take a look there too.