DarkRebel wrote:My sense of the real issue is the match making presenting baby bases to high level players and the lack of loots, both are likely caused by the removal of the mega loots dev clone bases, and not really CNFO.
If you don't skip and really want attack any base, then there are opponent bases out there for you to hit.
But if you skip and skip the tough bases and the baby bases to find a relatively easy base that has lots of loots, then chance is that you'll hit CNFO.
Yeah, the lack of enough attack-able player bases causes the matching algorithm to widen the search criteria until those baby bases are included...
If, when, you are attacking you just want to hit a random base then, with enough CNFO skips you can!
But if you want resources to build something or gears for the conflict, then you normally have to skip a bunch of 'well matched' bases because they either do not have the loot that you are looking for or because, simply, you do not feel confident of getting 3 stars, which is what you are looking for in conflicts. In the best of times I normally skip 20-30 bases before finding a player base that I feel confident in getting 3-stars on. In the current situation that would require hundreds of 'Find a Match' taps!
Right now my Imperial base is getting CNFO 9 times out of 10 on any green world and hoth, and then the ones that I do get are often baby bases or too difficult so I have to hit next. At this point it's a huge waste of time... 30+ minutes to find one base worth 500 gears.
On the planets where I can find player bases, Tat or Kit, I have absolutely no need to attack as I can get UCs on both those worlds just by defending. I did some resource raids there this morning and got enough alloy to start another turret upgrade and I lost ~2000 medals in the process, since I was raiding with MTV7s and pilots with no hope of winning. (If I was attacking to win, I needed enough time to cook troops that I need to log off and I got raid in between raids, so that was a losing proposition.
Right now there does not seem to be any reason to attack a player base with the intention of beating them, unless it's just for the fun of it, which I do once every 3 hours or so when I cook air support.
The opposite is true for my Rebel accounts; they are doing well on green worlds and hoth and not finding any opponents on Kit or Tat.
Any way you look at it, right now the game seems pretty broken and I hope they fix it soon!