mkenobi wrote:Luke needs a buff more than any other Rebel unit in the game. As he is, is only useful in war attacks to distract enemy troops and die just after twirling his lightsaber.
strawman3125 wrote:I would love to see skins for the skiff/probe droid! Actually ALL base units in the Barracks and Factories need skins! The game was pretty well balanced when there was no armoury and now half of the units have skins and the ones that do not cannot compete...mkenobi wrote:Luke needs a buff more than any other Rebel unit in the game. As he is, is only useful in war attacks to distract enemy troops and die just after twirling his lightsaber.
I would love to see a skin for Luke, but he does not NEED a skin at all, let alone being near the top of list of units that need skins. He is already the most used hero on the Rebel side without skins! I would much rather see any new skins going to units that are completely unused right now because they do not have skins.
Calboy wrote:Taking out the enemy armoury to negate its powers in battle would be a start for me.
lukeskywalker wrote:I would like to see the defensive scoring changed. I would award conflict and event points on defense for holding an opponent to 1 or 2 stars. As it stands, it's currently all or nothing. Which means defense needs to be buffed too high to score points, and frustrates any offensive players who are not near maxed in their armory. That would allow more players to at least 2 star on attacks, while the defense still get's some attaboy points. Basically both parties would get credit for a 2 star PvP result. Hopefully defense could then be nerfed a bit, and anyone who did invest time and/or crystals into their defense would still see points.
Cainamogel82 wrote:Rotatable buildings - the ability to rotate rectangular shaped structures like the shield and factories to better fit them in base layouts.
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