EVENT: Time of Heroes - Discussion Topic

General topics, questions, suggestions, bugs, or anything Star Wars Commander related.
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DeathStriker
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Re: EVENT: Time of Heroes - Discussion Topic

Post#271 » Wed Jul 03, 2019 5:06 am

CONFLICT UCL STATS - Week #2 - Final:

:arrow: With 3 hours to go... ALL Thresholds will be higher... Good Luck to all those Grinders out there...

    ULTRA CHROME LEVELS (UCL)
    ==================
    PLANET - GEARS - % - TIME
    ==================
    Tat - 31,398 - 2.00% - 3h 0m **
    Hot - 45,847 - 2.00% - 3h 0m **
    Tak - 56,257 - 2.00% - 3h 0m **

    ==================
    ** GSoW Data shown due to no current Player Update.

    PLEASE NOTE:

    1. This data comes from the UCL LINE Chat created by rRr that is contributed to by members voluntarily.
    2. In that chat group, people post the threshold of UCL to within the range 1.8 - 2.2% and the amount of time left in the conflict.
    3. This is just a look at the most recent UCL Stats as of this Forum Posting and is subject to change.
    4. Use the above Info for decision making purposes.

GSoW CONFLICT TRACKER: Click here for Real Time (current) Conflict Stats. **Only Active During Conflicts**

Post any comments below...
 
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LordWader
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Posts: 169

Re: EVENT: Time of Heroes - Discussion Topic

Post#272 » Wed Jul 03, 2019 6:39 am

Weird, last night and this morning, the ticker at the top of the game screen had the event ending at 6 AM PST this morning. However, once 6 AM came and went, the ticker reset and there is still 24 hours to go! Not complaining because it gives me more time to collect more crates, but still a bit odd


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DeathStriker
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Re: EVENT: Time of Heroes - Discussion Topic

Post#273 » Wed Jul 03, 2019 6:44 am

LordWader wrote:Weird, last night and this morning, the ticker at the top of the game screen had the event ending at 6 AM PST this morning. However, once 6 AM came and went, the ticker reset and there is still 24 hours to go! Not complaining because it gives me more time to collect more crates, but still a bit odd

LordWader - Yes... Never trust the Time shown in the Event UI Banner but click on it and look at the Timer shown at the top of the Event Screen as I posted in Event Time Remaining Question Answered.

AND NOW... back to the Elite Crate Chase... :lol:
 
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DeathStriker
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Re: EVENT: Time of Heroes - Discussion Topic

Post#274 » Wed Jul 03, 2019 7:55 am

CONFLICT FINAL STATS - Week #2 (Final Week) - (Special Post):

:arrow: Last Reported UCL Stats

Tracker Chats were not updated a lot mostly due to Conflict Reward.

    ULTRA CHROME LEVELS (UCL)
    ==================
    PLANET - GEARS - % - TIME
    ==================
    Tat - 30,730- 1.99% - 11h 24m
    Hot - 32,755 - 1.92% - 2d 1h
    Tak - 47, 414- 1.76% - 1d 5h
    ==================

    ULTRA CHROME LEVELS (UCL) - At 3 Hour Mark **
    ==================
    PLANET - GEARS - % - TIME
    ==================
    Tat - 31,398 - 2.00% - 3h 0m
    Hot - 45,847 - 2.00% - 3h 0m
    Tak - 56,257 - 2.00% - 3h 0m
    ==================
    ** GSoW Data shown due to no current Player Update.

:arrow: Last Reported Obsidian Stats

    OBSIDIAN LEVELS (OL)
    ==================
    PLANET - GEARS - % - TIME
    ==================
    Tat - 15,184 - 4.91% - 6h 18m
    Hot - 24,234 - 4.89% - 20h 17m
    Tak - 30,563 - 5.03% - 23h 9m
    ==================
:arrow: Last Reported Bronzium I Stats

    BRONZIUM I LEVELS (BIL)
    ==================
    PLANET - GEARS - % - TIME
    ==================
    Tat - 3,625 - 8.89% - 5d 0h
    Hot - 00,000 - 10.00% - 5d 23h
    Tak - 00,000 - 10.00% - 5d 23h
    ==================
Posted for future reference...
 
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DeathStriker
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Re: EVENT: Time of Heroes - Discussion Topic

Post#275 » Wed Jul 03, 2019 8:00 am

NOTICE: Event - Time of Heroes - Week #2 (Final Week) - Conflicts Only - Have Ended

Event - Time of Heroes - Week #2 (Final Week) - Conflicts Only - Have Ended - Post how you did if you wish.

:arrow: In 22 Hours the Event - Week #2 (Final Week) - will End so keep on grinding for Elite Crates.

And the Elite Crate Chase continues...
 
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Therealharbinger
Commodore
Posts: 141

Re: EVENT: Time of Heroes - Discussion Topic

Post#276 » Wed Jul 03, 2019 9:34 am

Finished in top 1%.
13 crates so far. Need 6 more vader frags to take it to level 6.

Anyone know if Naval Officer turbo laser increases in power and it frequency when levelled up? Papa Jessie doesnt say and the sub tables for this unit are pretty strange.


Boog
Grand Admiral
Posts: 1617

Re: EVENT: Time of Heroes - Discussion Topic

Post#277 » Wed Jul 03, 2019 9:52 am

The orbital strikes go up in damage, but not frequency. It is not that great, I've had full attacks where only 3-4 strikes drop, and half the time they come after a turret has been destroyed.


strawman3125
Admiral
Posts: 883

Re: EVENT: Time of Heroes - Discussion Topic

Post#278 » Wed Jul 03, 2019 10:06 am

All of a sudden my bonus crates got a lot better! :)

My Prestige account has completed it's first Event!

unnamed.jpg
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toname
Commodore
Posts: 217

Re: EVENT: Time of Heroes - Discussion Topic

Post#279 » Wed Jul 03, 2019 10:09 am

Therealharbinger wrote:Finished in top 1%.
13 crates so far. Need 6 more vader frags to take it to level 6.

Anyone know if Naval Officer turbo laser increases in power and it frequency when levelled up? Papa Jessie doesnt say and the sub tables for this unit are pretty strange.

It's a few links down, but this page shows the turbolaser damage increases:
https://papajessie.github.io/swcpy/NavalStrike.html


Lord
Major General
Posts: 321

Re: EVENT: Time of Heroes - Discussion Topic

Post#280 » Wed Jul 03, 2019 8:46 pm

strawman3125 wrote:All of a sudden my bonus crates got a lot better! :)

My Prestige account has completed it's first Event!

unnamed.jpg

l'm quite curious that why would you play the event since you can't get any frags in it.


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