NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

General topics, questions, suggestions, bugs, or anything Star Wars Commander related.
Boog
Grand Admiral
Posts: 1701

Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#11 » Wed May 01, 2019 6:58 am

I actually like hunters a lot; they may be my favorite merc. They are just cool to watch, imo. If you attack with medic/heavy, they work well as a lead out with a medic. The old UC of 12 was just too high, and with more offensive equipment out there, they were pretty weak.


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Werowe4
Captain
Posts: 83

Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#12 » Wed May 01, 2019 7:02 am

strawman3125 wrote:It looks like its a conflict:
https://papajessie.github.io/swcpy/tournament.html
vs
https://papajessie.github.io/swcpy/episode.html
But this could change.

It looks like it is available at HQ7+, given that the hunter starts at level 5 it should be nice for HQ7s.

I never use the hunter so I am not sure how this new unit will play out. It might be ok... you could have 3 factories building buses and the cantina building 1 of these for mass troop spawn attacks!

Wait, this is going to be available as another GR option as well?
- Werowe4 | Sanctuary_reboot Officer
Sanctuary_reboot is recruiting active, lvl 6+ imperials. We’re a close-knit squad whose members are mostly active daily and very supportive; your SC will never go empty with us. For more: https://tinyurl.com/y5pun3j8


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Gooner
Major General
Posts: 355

Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#13 » Wed May 01, 2019 7:03 am

strawman3125 wrote:It looks like its a conflict:
https://papajessie.github.io/swcpy/tournament.html
vs
https://papajessie.github.io/swcpy/episode.html
But this could change.

It looks like it is available at HQ7+, given that the hunter starts at level 5 it should be nice for HQ7s.

I never use the hunter so I am not sure how this new unit will play out. It might be ok... you could have 3 factories building buses and the cantina building 1 of these for mass troop spawn attacks!

If It's a conflict that means another week off. Not a great way to celebrate May the 4th Then falling out of love with the game as it is. this is just gonna make the inevitable happen faster.


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toname
Commodore
Posts: 228

Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#14 » Wed May 01, 2019 7:12 am

Werowe4 wrote:
strawman3125 wrote:It looks like its a conflict:
https://papajessie.github.io/swcpy/tournament.html
vs
https://papajessie.github.io/swcpy/episode.html
But this could change.

It looks like it is available at HQ7+, given that the hunter starts at level 5 it should be nice for HQ7s.

I never use the hunter so I am not sure how this new unit will play out. It might be ok... you could have 3 factories building buses and the cantina building 1 of these for mass troop spawn attacks!

Wait, this is going to be available as another GR option as well?


No. He is talking about building units for attacks.


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toname
Commodore
Posts: 228

Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#15 » Wed May 01, 2019 7:16 am

Werowe4 wrote:How does this unit compare in actual play to the imperial troop transport (I like and try to make use of the latter)?


Health is about 15% higher. Shot delay is longer, but damage per second is the same. Targeting and multiplier preferences are the same. Procs 1 Dowutin at the same rate as the 2 Dark Troopers.


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DeathStriker
Moderator
Posts: 7186

Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#16 » Wed May 01, 2019 7:17 am

:arrow: Related Topic: Galactic Conflict - Salvage Multi-Unit Transport

Keeping Everyone Informed...
 
Image
It has been an honor and a privilege helping the SWC Community. MTFBWYA


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Josketer
Major General
Posts: 455

Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#17 » Wed May 01, 2019 8:02 am

Here I leave you these photos that were shared by a player in an Fb group.

Image

Image
Josketer, Battle for the Galaxy !
Argentos Squad ,Top Squad, Ranking Position : 110 - War victories : 275 - Won wars row : 131 Squad Position: Director
Another galaxy that we will also dominate ! 8-)
Youtube channel : Josketer


Lord
Major General
Posts: 406

Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#18 » Wed May 01, 2019 9:00 am

DeathStriker wrote: :arrow: Related Topic: Galactic Conflict - Salvage Multi-Unit Transport

Keeping Everyone Informed...

What on earth is the usage of the banner,? Is it a new kind of guard reserve or just a barrier blocking the enemy troops deploying?


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Spock
Grand Admiral
Posts: 1091

Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#19 » Wed May 01, 2019 9:02 am

Lord wrote:
DeathStriker wrote: :arrow: Related Topic: Galactic Conflict - Salvage Multi-Unit Transport

Keeping Everyone Informed...

What on earth is the usage of the banner,? Is it a new kind of guard reserve or just a barrier blocking the enemy troops deploying?

Like it says, it’s cosmetic only. Just a bit of bling.
Image

Leader of the Imperial_Enclave.

Check out our YouTube channel with Over 2,000 no outpost replays being shared! The largest collection of commander replays out there. Soon to become a museum of our game.

https://m.youtube.com/channel/UCW4iVRbrSDJHTBZobNNy7LA


Boog
Grand Admiral
Posts: 1701

Re: NOTICE: New Star Wars Commander Content Soon!

Post#20 » Wed May 01, 2019 9:11 am

They have be making prestige level cantinas, too, since the new merc goes to 11. And this should mean prestige Togs, Luggs, etc.


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