strawman3125 wrote:They are back!
Even better, my HQ9 bases are seeing them and they have not seen them in over 5 months! Yeah! Now they can also get easy loot!
thecursedpit wrote:Confirmed, I was just reading through the topic and saw the last message and decided to see if they were back. Conclusion:
First: I could skip bases without CNFO bs, which was nice!
Second: after 8-10 bases I saw a loaded dev base indeed. I'm assuming they're back on the menu, for those interested.
As for the complaints about dev bases being a part of the game and the loot they contain:
I think they should be part of the game and also don't need buffs like GR and so on. What would fix this is:
- They should contain less loot (35%- of current) to still appeal to casual players short on time to spend hrs retraining armies and hitting player bases.
Also, not everyone is of equal skill. Sometimes I mindlessly smack dev bases for resources, other times I try to find the hardest player targets I can to practice my skills and for fun. It's good to have both options as this will cater to both types of players.
For the fanatics complaining everyone should hit only player bases: that's your choice if you want to hit players only. Don't tell others how to enjoy the game.
- Medal and gear rewards need to be reduced for dev bases, boosted for hitting player bases.
As in: the max medals/gear on a 3* dev base should be equal to a 2* player base. For example:
18 medals/500 gears for a prestige dev base, 36-42medals 1000 gears for a 3*prestige player.
- Resource generating bases need a 10x increase in resource production: it would take 48 hrs +- for bases to replenish their stocks that way, from empty to full. If you lost a defense, it's not like you'll be completely empty anyway.
FelixKostobi wrote:Rich dev bases kept people like me in the game when I had decided to quit. Why? Because as everybody agree, attacking a strong lvl10 base back then, full of snipers/med and more for 0-2 star max using everything you could carry in 2 mins and then try to remember to come back after 2h was not appealing.
So conflicts, even events went off grid (I know that many, myself included, want events back but I also remember the frustration of the ridiculous demands for nerfed rewards of the last event that made my lvl10 base just abstain).
Add to these the fact that each upgrade required tons of res and week+ time, there was no fun at all, all purposes were gone.
Thanks to rich dev bases at least have been upgrading my dekas and base, complete some daily objectives and even play a bit in conflicts.
Well, until recently. Because I played on dandoran after a long time hitting real, prestige but not monster bases... Until I could find no more bases. So much effort for nothing because couldn't find one opp the last 2h of the conflict.
Let's face it, we are too few left playing. Without rich dev bases, soon there will be just ghost bases.
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