Game is broken since the Armory was introduced. All changes in the way to try to fix only leads to more things broken. And now after Prestige, everything is broken, and game is sinking in a lack of sense and fun.
Nerf the Armory as a whole thing so you can use other units and loadout besides jets/jumps. Nerf the GR. Nerf the Turrets as well. Bring game back to offense.
Stop using medals or base strenght to define rivals, and you will kill the sense of continuing to build minis or sandbaggings. Fix the matchmaking to fit with rivals at your level only, or at least 1 level above or 1 level below so you don't have to attack the same 30 rivals all the time, or get into CNFO when those rivals aren't available.
I agree you don't need Dev bases with 300k CB or 2,1 mi credits/alloy, cut the resources in half or 2/3 and it's okay. But don't kill the Dev bases, or you will kill the game. Prestige players need great loot that only Dev bases can give in a easy way.
If Dev bases are no more, you need to attack real bases to loot, and the loot on these bases (assuming you're good enough to deal with Armory and SC and reach the loot) won't be enough for a Prestige turret or high level Droideka upgrading. Many will give up of upgrade their Prestige if they need to loot for hours and hours everytime like it was in the past, and now the costs at Prestige are higher than when we only had Level 10. And when real bases aren't available because they all are under protection, enjoy the CNFO because Dev bases are gone.
And this is the great problem: game is already to much on DEFENSE! In a few weeks, many Prestige players that are finishing upgrade their attack buildings, will start to upgrade their defense buildings... I want to see what most will say when start to see Prestige farms with Level 11 Turrets, Level 11 Shields, and Level 11 Traps...
SWC Windows survivor.
Imperial Prestige / Rebel Prestige on vacation and trying new games.
If you are Rebel join "Solo's_Band" (war squad) or "Ewok_revenge" (training squad)