GALACTIC CONFLICT - New Guard Reserve - Discussion Topic

General topics, questions, suggestions, bugs, or anything Star Wars Commander related.
BusuBoots
Storm Trooper
Posts: 3

Re: GALACTIC CONFLICT - New Guard Reserve - Discussion Topic

Post#41 » Tue Nov 13, 2018 5:38 pm

Imp on tat getting CNFO here. My other account on tako is CNFO too!

Update: CNFO is gone for now!
Last edited by BusuBoots on Wed Nov 14, 2018 12:25 am, edited 2 times in total.
Spawn Rising is our feeder squad. We need active commanders. Join now!


User avatar
LordWader
Commodore
Posts: 122

Re: GALACTIC CONFLICT - New Guard Reserve - Discussion Topic

Post#42 » Tue Nov 13, 2018 5:41 pm

On Tak, it is basically CFNOs. As soon as I go to attack, I will get a real base but, if I skip it, then it is CFNO heaven until I log off and log back on. Then it is a repeat: real base, skip, constant CFNOs. So nice for this to happen on the last night that people in NA can play to try to improve their score...better be some good compensation for this mess


User avatar
DeathStriker
Moderator
Posts: 4817

Re: GALACTIC CONFLICT - New Guard Reserve - Discussion Topic

Post#43 » Tue Nov 13, 2018 5:59 pm

:arrow: My HQ 8 has been able to do a few Attacks but these have been on Real Player Bases.

:!: NOTED: Where before my HQ 8 would see lots of Prestige Level Real Player Bases now all I see are lower Level Bases.

My last attack stalled at the end and then gave me a Status 1400 Error but when I logged in the Attack showed up as completed Ok in my Battle Log.

AND SO... the CNFO Issue Continues...
 
Image
Death_Striker is looking for ALL Rebel Commanders
Sons_of_Death is looking for Level 8+ Rebel Commanders
If YOU Want to War - Apply Now!


User avatar
LordWader
Commodore
Posts: 122

Re: GALACTIC CONFLICT - New Guard Reserve - Discussion Topic

Post#44 » Tue Nov 13, 2018 6:03 pm

I had the same Status 1400 error on the one attack I was able to pull off but, like yourself, I was lucky that the attack still registered as a win when I logged back in. Well, I guess I have no distractions and can concentrate on real work tonight!


User avatar
DeathStriker
Moderator
Posts: 4817

Re: GALACTIC CONFLICT - New Guard Reserve - Discussion Topic

Post#45 » Tue Nov 13, 2018 6:34 pm

CNFO'S ISSUE ENDING or Has Ended...

:arrow: My HQ 11/P Base was able to search Tat without any CNFOs and found a Prestige Level Dev Base which I promptly 3-Starred!

Looks like the CBFO Issue is ending or has ended... :D
 
Image
Death_Striker is looking for ALL Rebel Commanders
Sons_of_Death is looking for Level 8+ Rebel Commanders
If YOU Want to War - Apply Now!


User avatar
ObiWanKenobi2016
Admiral
Posts: 881

Re: GALACTIC CONFLICT - New Guard Reserve - Discussion Topic

Post#46 » Tue Nov 13, 2018 11:58 pm

Dolphin75 wrote:Has anyone assessed the accuracy of the UCL Trend Analysis in predicting the final UCL? I’ll be off-line most of tomorrow, and would love to be able to log off tonight with some degree of confidence that I’ve reached a “safe” level.


Dolphin75, my friend, please note that the trend analysis is created by another player, in their own time, for free. It CANNOT be the subject of complaints or criticism if you meet the predicted level, but other players attack more intensely than expected and push you out of UC.

The analysis is based on the data provided by those that contribute to the UCL chat group on LINE by other players. The more data points they have, the more accurate it is.

With all of that said, it's usually spot on.

But to further assist you and other commanders, I've created a thread on this site to record the closing scores for Tatooine, based on the LINE data. If you check that thread, you will see the final UCL thresholds vary widely depending on the conflict rewards.
HQ 10 - Sons of Death

You must do what you think is right, of course.


User avatar
DeathStriker
Moderator
Posts: 4817

Re: GALACTIC CONFLICT - New Guard Reserve - Discussion Topic

Post#47 » Wed Nov 14, 2018 4:37 am

CONFLICT UCL STATS (Updated):

    Last UCL thresholds (borders):
    ---------------------------------
    PLANET - GEARS - % - TIME
    ---------------------------------
    Tat - 30,215 - 1.99%- 10h 37m
    Dan - 25,177- 1,99% - 21h
    Kit - 105,301 - 2.01% - 7h 10m **
    Yav - 37,115 - 1.96% - 13h 31m
    Hoth - 33,384 - 1.80% - 7h 35m
    Tako - 38,667 - 1.93% - 16h 4m
    -----------------------------------
    ** Updated

    PLEASE NOTE:

    1. This data comes from the UCL LINE chat created by rRr that is contributed to by members voluntarily.
    2. In that chat group, people post the threshold of UCL to within the range 1.8 - 2.2% and the amount of time left in the conflict.
    3. This is just a look at the most recent UCL Stats as of this Forum Posting and is subject to change.
    4. Use the above Info for decision making purposes.

CONFLICT UCL TREND ANALYSIS: here (created by another Player and not me)
Last edited by DeathStriker on Wed Nov 14, 2018 4:56 am, edited 1 time in total.
Reason: Updated Topic Post - Added Update
 
Image
Death_Striker is looking for ALL Rebel Commanders
Sons_of_Death is looking for Level 8+ Rebel Commanders
If YOU Want to War - Apply Now!


User avatar
Richaldo
Admiral
Posts: 791

Re: GALACTIC CONFLICT - New Guard Reserve - Discussion Topic

Post#48 » Wed Nov 14, 2018 4:40 am

DeathStriker wrote:CNFO'S ISSUE ENDING or Has Ended...

:arrow: My HQ 11/P Base was able to search Tat without any CNFOs and found a Prestige Level Dev Base which I promptly 3-Starred!

Looks like the CBFO Issue is ending or has ended... :D

Can we change your name please to 'DevStriker' :)
Richaldo. Leader of SITh, home of Cider and Banter!!!


User avatar
DeathStriker
Moderator
Posts: 4817

Re: GALACTIC CONFLICT - New Guard Reserve - Discussion Topic

Post#49 » Wed Nov 14, 2018 4:53 am

ERKIT NOW 100,000+ GEARS!! :o

:arrow: I Just posted the following on the UCL Tracker Chat...

---------------------------------
PLANET - GEARS - % - TIME
---------------------------------
Kit - 105,301 - 2.01% - 7h 10m

Erkit is on FIRE

(I Updated my UCL Stat Post above)
 
Image
Death_Striker is looking for ALL Rebel Commanders
Sons_of_Death is looking for Level 8+ Rebel Commanders
If YOU Want to War - Apply Now!


User avatar
mkenobi
Grand Admiral
Posts: 1070

Re: GALACTIC CONFLICT - New Guard Reserve - Discussion Topic

Post#50 » Wed Nov 14, 2018 5:16 am

DeathStriker wrote:ERKIT NOW 100,000+ GEARS!! :o

:arrow: I Just posted the following on the UCL Tracker Chat...

---------------------------------
PLANET - GEARS - % - TIME
---------------------------------
Kit - 105,301 - 2.01% - 7h 10m

Erkit is on FIRE

(I Updated my UCL Stat Post above)

My bet was about 100k on ErKit at the end, but this is going insane!!! :shock: :shock:

This is the first conflict with my mini Imperial HQ 6 after the 7.0 Update. No easy rivals anymore, most bases I find are full HQ 6 with armory. 12k medals for this account.

And I think we will have a new record of insanity in this conflict last hours.

I gave up of attacking last night due to lags, crashes and CNFOs, now I'm struggling hard to back to UC on Tatooine, but 6 attacks only moved me from 2.27% to 2.02%. A 3 stars attack gives me only about .04% or .05%.

I'm 2.02% on Tatooine with 31,023 and 6h49m to go.
A Windows survivor now training players and helping squads through the Galaxy!

Imperial HQ Prestige / HQ 6 in "BombSquad18" (Level 49 squad)
Rebel HQ Prestige / HQ 8 / HQ 6 in "Ewok_revenge" (Level 50 squad)


Return to “General Discussions”

Who is online

Users browsing this forum: AlaricSkywalker, bob1084, DdeP, DeathStriker, Google Adsense [Bot], Lynch, Neoduee, SleeperSim12 and 46 guests