GALACTIC CONFLICT - Undead Offensive - Discussion Topic

General topics, questions, suggestions, bugs, or anything Star Wars Commander related.
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DeathStriker
Moderator
Posts: 6597

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#91 » Mon Nov 05, 2018 2:38 pm

CONFLICT UCL STATS:

    Last UCL thresholds (borders):
    ---------------------------------
    PLANET - GEARS - % - TIME
    ---------------------------------
    Tat - 11,354 - 1.88% - 1d 22h
    Dan - 16,347 - 1.92% - 1d 22h
    Kit - 31,305 - 2.0% - 3d 5h
    Yav - 15,029 - 2.01% - 3d 13h
    Hoth - 16,060 - 1.99% - 2d 1h
    Tako - 23,746 - 1,86% - 1d 21h
    -----------------------------------

    PLEASE NOTE:

    1. This data comes from the UCL LINE chat created by rRr that is contributed to by members voluntarily.
    2. In that chat group, people post the threshold of UCL to within the range 1.8 - 2.2% and the amount of time left in the conflict.
    3. This is just a look at the most recent UCL Stats as of this Forum Posting and is subject to change.
    4. Use the above Info for decision making purposes.

CONFLICT UCL TREND ANALYSIS:Here. (created by another Player and not me)

Post any comments below...
 
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Death_Striker is looking for ALL Rebel Commanders
Sons_of_Death is looking for Level 5+ Rebel Commanders
If YOU Want to War - Apply Now!


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DeathStriker
Moderator
Posts: 6597

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#92 » Tue Nov 06, 2018 2:07 pm

CONFLICT UCL STATS:

    Last UCL thresholds (borders):
    ---------------------------------
    PLANET - GEARS - % - TIME
    ---------------------------------
    Tat - 12,276 - 1.86% - 1d 10h
    Dan - 16,347 - 1.92% - 1d 22h
    Kit - 52,737 - 1.95% - 21h 37m
    Yav - 25,160 - 1.96% - 1d 4h
    Hoth - 16,060 - 1.99% - 2d 1h
    Tako - 23,746 - 1,86% - 1d 21h
    -----------------------------------

    PLEASE NOTE:

    1. This data comes from the UCL LINE chat created by rRr that is contributed to by members voluntarily.
    2. In that chat group, people post the threshold of UCL to within the range 1.8 - 2.2% and the amount of time left in the conflict.
    3. This is just a look at the most recent UCL Stats as of this Forum Posting and is subject to change.
    4. Use the above Info for decision making purposes.

CONFLICT UCL TREND ANALYSIS:Here. (created by another Player and not me)

Post any comments below...
 
Image
Death_Striker is looking for ALL Rebel Commanders
Sons_of_Death is looking for Level 5+ Rebel Commanders
If YOU Want to War - Apply Now!


User avatar
DeathStriker
Moderator
Posts: 6597

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#93 » Wed Nov 07, 2018 12:01 pm

NOTICE: Galactic Conflict - Undead Offensive - Week #2 (Final Week) - Has Ended

Galactic Conflict - Undead Offensive - Week #2 (Final Week) - has ended. Post how you did if you wish.

In 24 hours the next Galactic Conflict begins...
 
Image
Death_Striker is looking for ALL Rebel Commanders
Sons_of_Death is looking for Level 5+ Rebel Commanders
If YOU Want to War - Apply Now!


User avatar
DeathStriker
Moderator
Posts: 6597

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#94 » Wed Nov 07, 2018 12:01 pm

MY CONFLICT STATUS - Week #2 - Final

  • HQ 11 / Prestige - Ended in UCL - #96 Leaderboard Position (71763 Medals / Gears) on Er'Kit - Top 0.88% - Got 32 Frags for Modified SD-K4 Spider Hero which gave me Max Prestige Level Upgrade! :D

  • HQ 8:

    • Ended in UCL - #1069 Leaderboard Position (17930 Medals / Gears) on Tatooine - Top 1.10%
    • Ended in UCL - #109 Leaderboard Position (70516 Medals / Gears) on Er'Kit - Top 1.00%.

      :arrow: COMBINED I got 64 Frags for Modified SD-K4 Spider Hero which gave me Level 9 Upgrade, Level 10 Upgrade, and 8/32 Frags towards Max Prestige Level Upgrade! :D
And now in 24 hours we start Next Galactic Conflict (currently Unnamed).
 
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Death_Striker is looking for ALL Rebel Commanders
Sons_of_Death is looking for Level 5+ Rebel Commanders
If YOU Want to War - Apply Now!


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mkenobi
Grand Admiral
Posts: 1796

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#95 » Wed Nov 07, 2018 5:40 pm

Good thing this crap is over, but I wonder if anyway, as has been the case with the last few conflicts, will we continue to receive Daily Undead Crates for the next 5 days?

And why is this happening? Is it so hard now for the Devs to sync the Daily Crates with the beginning and the end of a conflict???
SWC Windows survivor.

Imperial HQ 11 & Rebel HQ 11 on vacation. Currently in "Giveandgettroops" (Level 50 Imperial Squad) and "SevenOfNine2" Level 50 Rebel Squad -- training squads, everyone is welcome!


Boog
Grand Admiral
Posts: 1625

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#96 » Wed Nov 07, 2018 6:35 pm

They re-hired the Windows management team to run things.


6Darkest6Day6
Storm Trooper
Posts: 3

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#97 » Thu Aug 08, 2019 11:46 am

I agree about the SD-K4 primary targeting being changed from turrets...it should target rebel vehicles instead with the mini probe killers still targeting infantry but have a speed boost increase as suggested....also I don't mind them exploding on a timer...but the timer should be increased and being that the mini probes target infantry their explosions should be be incendiary and they should leave behind burning debris much like the incendiary twi'lek instead of the current proton based explosions that are more vehicle based.


6Darkest6Day6
Storm Trooper
Posts: 3

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#98 » Thu Aug 08, 2019 11:52 am

Or give the SD-K4 "experimental" blast resitant armor that reduces dmg recieved from rocket/rapid fire/ burst turrets....that way their actually useful as turrent killers....the offemset being that they are more vulnerable to. Mortar turrets....(seeing as they have thin brittle legs)...you know to make everything balanced...


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