GALACTIC CONFLICT - Undead Offensive - Discussion Topic

General topics, questions, suggestions, bugs, or anything Star Wars Commander related.
User avatar
mkenobi
Grand Admiral
Posts: 1001

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#41 » Thu Oct 25, 2018 2:20 pm

I finished the upgrade of my first Prestige barrack today in my Imperial account, I checked my inventory now and the samples of the units attached to the barracks are now Prestige - but there's no change for my Undead samples, they're still at level 10, with the same health / damage... I thought all my Undead samples would be upgraded to Prestige too... The Rancors Samples attached to the barracks also continue level 10 after upgrading the Barrack to Prestige.

It seems that only samples of units in the barracks (normal infantry) get the Prestige seal? This does not include "Special Units" samples such as Rancors, Undeads or Rodians, or TXs, Enhanced AT-STs and Stolen Units as Hover Tanks and Hailfire Droids, for the factories (when upgrading one for Prestige)... Think all of them will stay at level 10.

I started the 2nd round of HDs for my Rebel and Imperial bases, and yes, still the same. No Undead raids. Maybe tomorrow when HDs reload?
A Windows survivor now training players and helping squads through the Galaxy!

Imperial HQ Prestige in "BombSquad18" (Level 49 squad)
Rebel HQ Prestige / HQ 8 in "Ewok_revenge" (Level 50 squad)


User avatar
RabidWarBunny
Commander
Posts: 45

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#42 » Thu Oct 25, 2018 2:21 pm

Marvelous enhancement for the SD-K4. It WILL see more use now...


User avatar
DeathStriker
Moderator
Posts: 4619

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#43 » Thu Oct 25, 2018 6:40 pm

SD-K4 UNIT INFORMATION UPDATED

See the following Data Miner Webpages

Keeping Everyone Informed...
 
Image
Death_Striker is looking for ALL Rebel Commanders
Sons_of_Death is looking for Level 8+ Rebel Commanders
If YOU Want to War - Apply Now!


User avatar
LordWader
Commodore
Posts: 120

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#44 » Thu Oct 25, 2018 7:12 pm

I just finished a HD and it is still the regular HD; it is not the undead HD, but I am hoping that will change as it is fun to fight of waves of undead troopers!


User avatar
DesertPyramid
Major General
Posts: 451

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#45 » Thu Oct 25, 2018 8:23 pm

The hero and undead samples were nice. I was expecting one this week, and the other next.
Rebel Squad: Jedi_Falcons L10 Perks: L36
Medals: ~43k Deka/o: 31/23 Jumps: 4d/3f/3a


TNT
Major General
Posts: 444

Re: INFO: Improved SD-K4 Hero Unit

Post#46 » Fri Oct 26, 2018 12:50 am

DeathStriker wrote:FIRST LOOK: Improved SD-K4 Spider Hero

Modified SD-K4 - Level 10 - Rebel Faction
Image
(Click here to view LARGER image)

For Comparison (Previous Values - Level 10 | Current Values Level 10 | Increase):

  • Health: 45,800 | 82,440 | +36,640
  • Damage: 9,315 | 40,490 | +31,175
AND... for Prestige Level (Previous Values | Current Values | Increase):

  • Health: 46,940 | 84,490 | +37,550
  • Damage: 9,690 | 41,985 | +32,295
Sources: Here (Prior to Change)

IMPORTANT: Values for Damage above are for "Displayed Damage" Only which often is different from "Calculated Damage".

Post any comments below...

+39k in damage? WTF. Devs never seem to do anything a little do they? I bet they're the light of the party when they go drinking.

But let's see how viable it is...Rodian Snipers still present? >yes
Useless.


edit: Just checked this actually makes my lvl3 spider bot one of the best HD heroes I can field.
Join the OuterRimRioters. Drama free, laid back, regular wars and multiple time zones coverage.
Seriously, what more can you ask for in a shitty f2p mobile game?


strawman3125
Commodore
Posts: 143

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#47 » Fri Oct 26, 2018 3:49 am

I played around with the new spider a bit and it takes out turrets with a single hit but if the turret is in a cluster, the other ones take it out before it gets a second one. Make sure to take out any walls and shields first. The probes that come from it take out SC snipers well!


User avatar
mkenobi
Grand Admiral
Posts: 1001

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#48 » Fri Oct 26, 2018 5:52 am

Then Imperials can retire the AT-ACT and Rebels can retire Kessen and start to attack only with the mama spider and her babies? Great, is very annoying when the AT-ACT goes crazy and starts to moonwalking in the middle of the attack.

My Spider is Level 10 for my Imperial base, but it's only Level 5 for my Rebel base (13/32 frags to 6). I tried one of my level 10 spider samples during a HD today and it seems that thing is OP now. While my Kessen needs 3 shots to kill a gamo, the spider needed only one sting, killing 3 gamos in a row before they enter my base. Nice change.

But no changes in HD so far -- no Undeads yet -- and the Daily Crate still has Naval Event stuff. Maybe takes 3 or 4 days, to they finally change that like happened in the past weeks.
A Windows survivor now training players and helping squads through the Galaxy!

Imperial HQ Prestige in "BombSquad18" (Level 49 squad)
Rebel HQ Prestige / HQ 8 in "Ewok_revenge" (Level 50 squad)


Schruaf
Commodore
Posts: 243

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#49 » Fri Oct 26, 2018 5:56 am

Perhaps it is good in hd.
But against bases, it still sucks.


User avatar
Josketer
Captain
Posts: 90

Re: GALACTIC CONFLICT - Undead Offensive - Discussion Topic

Post#50 » Fri Oct 26, 2018 6:37 am

Schruaf wrote:Perhaps it is good in hd.
But against bases, it still sucks.

:mrgreen:
+10000
Josketer, Leader from Argentina-501st
HQ : Prestige Level ---Rank : 19--- Medals : + 104 K
Youtube channel : Josketer
Squad Wars & PvP videos :mrgreen:
Argentina-501st - Imperial forces - Perks L 50 ;)


Return to “General Discussions”

Who is online

Users browsing this forum: No registered users and 32 guests