NEW UNIT: A-LT Turret Slicer (P006 Droid) - Discussion Topic

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Spirit
Commodore
Posts: 236

Re: NEW UNIT: A-LT Turret Slicer (P006 Droid) - Discussion Topic

Post#31 » Sat Jun 09, 2018 8:22 am

Anyone noticed how these droids interact with walls?. The ingame blurb states that the droid "bypasses" walls. What exactly does that mean?
Do they jump over walls, smash through walls or cunnigly tunnel under walls using a concealed spade? Or even, sprint around the wall !!
I have only dropped 2 of these droids and hard to tell whether they even detected walls. It would be useful to know.
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geoman48
Major General
Posts: 369

Re: NEW UNIT: A-LT Turret Slicer (P006 Droid) - Discussion Topic

Post#32 » Sat Jun 09, 2018 10:08 pm

Spirit wrote:Anyone noticed how these droids interact with walls?. The ingame blurb states that the droid "bypasses" walls. What exactly does that mean?
Do they jump over walls, smash through walls or cunnigly tunnel under walls using a concealed spade? Or even, sprint around the wall !!
I have only dropped 2 of these droids and hard to tell whether they even detected walls. It would be useful to know.


I haven’t used em attacking yet. But I watched a defense where the empire player used em and they ignored the walls as if the walls weren’t there. Passed right thru the walls like a ghost. Neither turret slicer captured a turret so wasted 26 UC. I won the defense as a result.

Am interested to see if the work in SC on defense as some have suggested tho.
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Zach
Commodore
Posts: 122

Re: NEW UNIT: A-LT Turret Slicer (P006 Droid) - Discussion Topic

Post#33 » Sat Jun 09, 2018 10:33 pm

geoman48 wrote:
Spirit wrote:Anyone noticed how these droids interact with walls?. The ingame blurb states that the droid "bypasses" walls. What exactly does that mean?
Do they jump over walls, smash through walls or cunnigly tunnel under walls using a concealed spade? Or even, sprint around the wall !!
I have only dropped 2 of these droids and hard to tell whether they even detected walls. It would be useful to know.


I haven’t used em attacking yet. But I watched a defense where the empire player used em and they ignored the walls as if the walls weren’t there. Passed right thru the walls like a ghost. Neither turret slicer captured a turret so wasted 26 UC. I won the defense as a result.

Am interested to see if the work in SC on defense as some have suggested tho.


What will they do in defence? attached them selves to enemy troops?


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DeathStriker
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Posts: 4265

Re: NEW UNIT: A-LT Turret Slicer (P006 Droid) - Discussion Topic

Post#34 » Wed Aug 15, 2018 8:54 am

NOTICE: A-LT Turret Slicer (P006 Droid) Health and AoE Burst Damage Changed

With the release of Lucky Break #2 (Solo Movie Event #3) we got notice that the A-LT Turret Slicer (P006 Droid) - Health and overload burst area-of-effect damage has been significantly increased at all levels.

UPDATED UNIT INFO:

(Courtesy of your Data Miners :D )

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

UNIT CHANGE INFO

A-LT Turret Slicer (P006 Droid) Health Changes:

Level Old Value New Value (Change)
  1. 14500 19600 (+5100)
  2. 15800 21150 (+5350)
  3. 17550 23300 (+5750)
  4. 19450 25600 (+6150)
  5. 21500 28050 (+6550)
  6. 23650 30600 (+6950)
  7. 25850 33150 (+7300)
  8. 28200 35900 (+7700)
  9. 30550 38550 (+8000)
  10. 33000 41250 (+8250)
A-LT Turret Slicer (P006 Droid) AoE Burst Damage Changes:

Level Old Value New Value (Change)
  1. ? 1600 (+??)
  2. ? 1750 (+??)
  3. ? 1950 (+??)
  4. ? 2100 (+??)
  5. ? 2300 (+??)
  6. ? 2450 (+??)
  7. ? 2650 (+??)
  8. ? 2800 (+??)
  9. ? 3000 (+??)
  10. ? 3200 (+??)
    **No "previous Damage value" was found on SWC Wiki so actual change is unknown for now.
DATA SOURCES:


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