sgu97cab wrote: PartylikeVader wrote:
mkenobi wrote:[...] screen gets full of troops and things moving around, and game seems to be in slow motion...
Related to “slow motion” experiences: I’ve timed some attacks recently. For me
(iPhone 8, iOS 12.0.1) on average the displayed 2 minute attack countdown in-game actually takes 3 minutes to reach zero. This is significantly higher than previous offensive time discrepancies in earlier SWC history.Edit:
• Added exact iOS for clarity.
• Fixed typo “show motion” to “slow motion”.
Myself and squad mates have also noticed this. Not too bad on my iphone7, but on my Samsung Galaxy A5 a 2 minute battle or heroics takes about 3 or more minutes, makes me sweat during war attacks just waiting to see if a time out error happens. On the iphone7 'my phone battery seems to be discharging much quicker when playing SWC than previously. Both these issues have only seemed to become a problem in the last month or so, i'm wondering if they changed the system specifications/hardware requirements or something.
i thought was only an Android problem related to poor programing or optimizations ,but seing is also an iOS issue makes me belive that game have expanded too much now requirering higher hardware specifications ,but maybe there are only the high end devices capable of returning a good frame rate to make game run enough fluid.
On a pc with i7 core and 8gb of ram /2 gb graphic card the frame rate s regular in FB gameroom,hd still takes the right time but this is a mobile device game
This is absurd if they want to adress a product to a vaste majority of clients....