EVENT: Questionable Cargo - Discussion Topic

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DesertPyramid
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Re: EVENT: Questionable Cargo - Discussion Topic

Post#11 » Thu Apr 12, 2018 12:22 pm

With the event live, and the tiny font on my phone... it looks like L8/9/10 are 135/142/147% boosts now.
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DeathStriker
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Re: EVENT: Questionable Cargo - Discussion Topic

Post#12 » Thu Apr 12, 2018 1:01 pm

EVENT EP AND ELITE CRATE INFO: See my Post found here.
 
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FelixKostobi
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Re: EVENT: Questionable Cargo - Discussion Topic

Post#13 » Thu Apr 12, 2018 1:34 pm

Do I understand correctly that elite crates now contain 5 rewards or I misunderstand something?
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DeathStriker
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Re: EVENT: Questionable Cargo - Discussion Topic

Post#14 » Thu Apr 12, 2018 1:53 pm

FelixKostobi wrote:Do I understand correctly that elite crates now contain 5 rewards or I misunderstand something?

FelixKostobi - YES... It looks like everyone gets "Group B" type EP Requirements but only 5 Rewards versus 6 as in the recent Naval Assault Event.
 
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TNT
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Re: EVENT: Questionable Cargo - Discussion Topic

Post#15 » Fri Apr 13, 2018 12:23 am

Wow 5 rewards?! Time to make like a skater and grind.



I have to say I don't notice much difference with the newly boosted turrets. Rapid farms, or sonic farms with Rodians still kill me, lower lvl bases and dev bases still take a half load.
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DarthBratzzznew
Admiral
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Re: EVENT: Questionable Cargo - Discussion Topic

Post#16 » Fri Apr 13, 2018 12:27 am

Rebels are still overpowered. GR Rodians and buffed rapids or not...

Besides trolling, I like this event. It finally rewards me with the much sought after but never before received Tognath samples. Don't know about the elite crates yet, only at stage 5
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spootieho
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Re: EVENT: Questionable Cargo - Discussion Topic

Post#17 » Fri Apr 13, 2018 1:26 am

TNT wrote:I have to say I don't notice much difference with the newly boosted turrets. Rapid farms, or sonic farms with Rodians still kill me, lower lvl bases and dev bases still take a half load.

The turrets are noticeably stronger for me. I'm level 7 and mostly go against level 10s. Anyhow, the dynamic is changed a bit. My Bwing bombers don't work as well either. I now need a 3rd b wing bomber per turret.


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DeathStriker
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Re: EVENT: Questionable Cargo - Discussion Topic

Post#18 » Fri Apr 13, 2018 4:15 am

EVENT STATUS:

Due to a Family Event I was unable to grind much yesterday so I only got all 3 of my Accounts up to Researching Objective #5.

I will post more later...
 
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mkenobi
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Re: EVENT: Questionable Cargo - Discussion Topic

Post#19 » Fri Apr 13, 2018 10:05 am

spootieho wrote:
TNT wrote:I have to say I don't notice much difference with the newly boosted turrets. Rapid farms, or sonic farms with Rodians still kill me, lower lvl bases and dev bases still take a half load.

The turrets are noticeably stronger for me. I'm level 7 and mostly go against level 10s. Anyhow, the dynamic is changed a bit. My Bwing bombers don't work as well either. I now need a 3rd b wing bomber per turret.

Nice... All my 4 acc are active and kicking for this Event... Two just entered the chapter 11, now I have to wait 4h to attack again...

I agree about turrets, my Desert Jets level 4 are being pulverized by RFTs and Burst at level 9 for my Rebel account 8. Didn't see how my Desert Jets level 6 will deal with this extra buff because rivals are much below my level for my Rebel 9 acc for this Event. And while my Rebel 7 is only a mini, all rivals have defenses much below my attack and most don't have armory defenses yet...

My Imperial base is camped on Yavin hitting maxed out Level 10 Dev bases, and some level 7s lost in the jungle. And my Rebel 9 acc is camped on Tatooine smashing poor baby seals level 6 and sandbaggings for easy 3 stars with half of my loadout...

Oh...I love the matchmaking for this game...
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DeathStriker
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Re: EVENT: Questionable Cargo - Discussion Topic

Post#20 » Fri Apr 13, 2018 6:31 pm

EVENT STATUS:

Well grinding all day I have gotten all 3 of my Accounts up to Researching Objective #13 and may get them Researching Objective #14 before I call it a night.

And so the grind to get to the Elite Event Crates continues...
 
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