WV6UK wrote:This has probably been mentioned a 1000 times, but what is with this completely unfair advantage the Imperials have with spawning Rodian Snipers. With a full squad centre full, and spawning you can be up against over 17 after 3 spawns on a level 10 base. There is NOTHING that can beat these guys. I have some very high level players that are at their wits end. We have nothing equal in our spawns, so we lose more defences and lose more battles while the Imperial members are getting stronger and stronger daily. Now we are getting offered up in matches, as low as level 5 bases to battle! some sort of compensation! In an equal war scenario, at least you are evenly matched. Any comments. Thank you
I understand where you are coming from. I agree it's unfair. However, it's nowhere near as bad as it used to be. The snipers that spawn are a much lower level than they used to be, so the rodian skin's boost is also diminished, as it's a multiplier of a lower baseline troop.
The thing to watch for in the attacks is not so much the rodians that spawn from barracks, as those that come out of an SC. Those are full power, and because they look the same as the GR spawned ones. They can make the barrack rodians seem far more powerful than they really are.
The decision to give one faction skin-able GR and not the other was a bad one by the devs. In my view it has damaged the game. It has compounded the other faction difference introduced with GR of the Imperials getting snipers (that target infantry - the troop everyone is using at the moment) and the rebels vanguards (that target mech, which no-one is using in large numbers if at all).
However, despite all of the complaints, on here, and in emails to the devs, they have not changed the GR, they instead reduced the level of the snipers spawned, and their frequency. The bottom line is we're stuck with it.
I must also observe that a lot depends on the level of the skins on your troops - the higher the skins, the better your troops are to survive them. My jet skins are at level 5, it's still a problem for me but as I said before it's nowhere near as bad as it was before.
I've been monitoring the player numbers of both factions using data from the KSOD website and posting it in another thread. Interestingly, the unbalanced GR has not led to one faction leaving the game more than the other.