Skin perks calculated...?

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FanTac
Commander
Posts: 29

Skin perks calculated...?

Post#1 » Wed Feb 07, 2018 10:30 pm

Hi there... Been a while since I posted anything here but here goes...

If my bursts skins are level 8 with a +119% perk, how is damage calculated? Is it a “plus” or a “times”?

Is it 2475+119%=5420,25 damage
OR
Is it 2475x119%=2945,25 damage

Know what I mean?

Thanks!


Xinix
Major General
Posts: 267

Re: Skin perks calculated...?

Post#2 » Wed Feb 07, 2018 11:02 pm

What do you think happened when your burst skins lvl3 said '+86%'?


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FanTac
Commander
Posts: 29

Re: Skin perks calculated...?

Post#3 » Wed Feb 07, 2018 11:16 pm

Duh. It was too long ago! lol

Thanks!


Shelendil
Admiral
Posts: 787

Re: Skin perks calculated...?

Post#4 » Thu Feb 08, 2018 5:05 am

100% damage + 119% damage = 219% damage

2475 * 2.19 = 5420
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Midge
Grand Admiral
Posts: 1011

Re: Skin perks calculated...?

Post#5 » Thu Feb 08, 2018 9:13 am

Shel has it ... the PLUS is the key.
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DarthTrumpf
Squadron Leader
Posts: 24

Re: Skin perks calculated...?

Post#6 » Thu Feb 08, 2018 11:43 am

I believe the calculation is (Jet/Jump)x14+skins=3stareasywinwithnoeffort
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DeathStriker
Moderator
Posts: 4445

Re: Skin perks calculated...?

Post#7 » Thu Feb 08, 2018 12:10 pm

DarthTrumpf wrote:I believe the calculation is (Jet/Jump)x14+skins=3stareasywinwithnoeffort

LOL :lol:

Your "math" is a bit off. It should read:

(Jet / Jump) TIMES X + Armory Skins + Developer Base = 3StarEasyWinWithNoEffort ;)

(where X = a value of 14 to 20)

:roll: Actually... I have been clearing Developer Bases on Tatooine using only 6 to 8 Buffed Desert Jets... so... maybe "math" needs to be adjusted...
 
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DarthTrumpf
Squadron Leader
Posts: 24

Re: Skin perks calculated...?

Post#8 » Fri Feb 09, 2018 9:46 pm

Sounds like that Johhar Kessen math they teach at the academy.
My favorite character from the original movies is Johhar Kessen!


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