Post#113 » Wed Oct 11, 2017 9:07 am
I would try more vehicles. Our (imp) guard reserve are designed to stop infantry. The snipers have multipliers for infantry, and they pretty much ignore vehicles until all infantry are dead. The multipliers for infantry are 300%, but for vehicles it's 200% and bruiser vehicles it's 150%. So, tanks would be what I'd go with.
Also, the attack that destroys me (I have level 5 sniper GR and level 4 rodians) is to first trigger the sc, deka, etc. with a sacrificial troop, drop Luke in on corner (far away), let him pull in all the GR, etc. Then come hard from the other direction. All the good attackers destroy me that way. OTOH, I've beaten 16 buffed jets when they are spammed from a dumbass direction with no strategy or thought at all to the attack. The all jet attack works, though, if you pull the troops one direction with bait, then attack from the other. Still, I'd have tanks in there.
The thing you have to keep in mind is that the devs want imps to attack with vehicles and rebs to attack with infantry. So, most imps protect against infantry while rebs protect against vehicles. The obvious strategy is to attack opposite to how people defend. When I personally go against hard bases, I use all infantry. Reb defenses (including GR) usually aren't set for that. At least, it's easy enough to find a vulnerable base to attack. Were I a rebel (thank god i'm not), I'd be looking to hit bases vulnerable to tanks, and I'd also be looking to bait the snipers out in the open where they are easily dealt with.