With all reasons above already stated Empire faction is imho 20% stronger in defence and attack ,what is alright for me cause as reb i like the challenge and i think the sam ways is actualy in STAR WARS world-movies etc, i didnt see rebels as dominating factor with supreme troops ,units, planes etc ,it always depends on planning tactic and cunningles of reb general that is leading the missio. so it is herein game .
No complaints on Empire in any way game is somewhat balanced then it was when holy Elite cow had range of first 22 tiles then reduced to 11 and now on fair range 10.
the main issue i see on imperial attack that many were used to just drop all troops on map behind cow and they won 1-2 star never 3 star cause of slownes of troops and bad combos without at least 10 regs to mop up bs buildings scattered around whole map.
Now with all turrets buffed Hoth as only "normal planet" i win more def then ever ,main reason is my base didnt get any super natural design that makes it bulletproof but asks from imperial attacker to screen for his Eatat which still majority of players just dont wanna do thinking dewbacks and darks are waste of UC in transports.
Top imperial squads have superb attackers that know every inch of game an with such knowledge it is 90% of the time impossible to defend against them but to reduce
his winto 1-2 only.
Many are in delusion that cause they play the game for long time are skilled
attackers and are not ready to adjust them selves to new changes in game so they stick to old routin which in the end is their doom and they are the ones making and posting threads about almighty red cans etc.....
game was preety much ok before buffed regs and heavies now it's just rinse and repeat with OP regs .... just boring knowing whatever you have in sc just cant help you ....
Yes, there are two paths you can go by, but in the long run
There's still time to change the road you're on.