KerrAvon wrote:thewrener wrote:Bubba wrote:Great thread. I generally agree with the original analysis, though of course my experience has steered me away or towards units differently. For example, I don't ever use the Elite AT-AT because it's too focused on shields, and that's what my regular AT-AT is deployed for.
Well, the AT-AT has the same job as the EAT-AT, but there is one crucial difference, the elite AT-AT takes down shields in one burst. While the AT-AT needs two bursts to take down a shield. That means that it needs to take a few extra seconds to fire again to finish the shield off, leaving it vulnerable to rocket turrets. The Elite AT-AT takes down shields in a single burst, and if the shields are lined up nicely and the EAT-AT properly deployed and screened, it will switch to generalist mode in no time. With the help of stromtroopers, it will outrange 80% of the turrets in the base, taking them down in a few shots
This is simply not true, unless you are attacking several levels down. At the same level the eATAT and the rATAT both require 2 shots to destroy an equal level shield. i.e. a lvl 9 eATAT and a lvl 9 rATAT both require 2 shots to destroy a lvl 9 shield. In fact they will both need 2 shots to destroy a lvl 8 shield and a lvl 10 shield. Differences only arise when you are attacking a shield that is 2 or 3 levels lower than the eATAT and rATAT.
I will also make the comment that the ATMP is not a useless unit. Like the differences between Dews, Dark Troopers and Gammos, as explained by Syncpan, there are differences between the shield busting units. You have to learn how to best utilise their different capabilities. The ATMP requires 2 shots to destroy a shield, like the rATAT. The ATMP has a lower UC cost and moves faster. It also cannot shoot over walls, so you have to find a workaround. And that brings us to another under-utilised unit - the TIE-interceptor. Just blow away some walls, and that is not an issue. I use the ATMP successfully with my current Vader loadout on my baby Imp account (lvl 8). Incidentally I bring along Dews, DTs and a Gammo with this loadout. They each have a different role.
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