Armory - What to activate

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Poll: Armory activation

Turret Mountings
13
21%
Turret Heat Sinks
17
28%
Wall Bracing
13
21%
HQ Bracing
4
7%
Resource Generation Bracing
1
2%
Specialist troops
13
21%
Total votes: 61

User avatar
Williamdice
Squadron Leader
Posts: 19

Armory - What to activate

Post#1 » Mon Feb 18, 2019 6:52 am

Hi,

What do you recommend activating in the Armory? I'm L7 and it pretty much allows me 4 or 5 slots. Am I better to choose HQ Bracing and Wall Bracing or use the slots for turret Mountings and/or Heat Sinks?

Thanks


User avatar
Gooner
Commodore
Posts: 159

Re: Armory - What to activate

Post#2 » Mon Feb 18, 2019 7:33 am

Have you unlocked guard reserves ? because you haven't mentioned those they'd be the first thing I'd be looking to activate in defence


User avatar
Williamdice
Squadron Leader
Posts: 19

Re: Armory - What to activate

Post#3 » Mon Feb 18, 2019 7:38 am

Gooner wrote:Have you unlocked guard reserves ? because you haven't mentioned those they'd be the first thing I'd be looking to activate in defence

No, still waiting for them :( Do they drop from daily objectives?


User avatar
DeathStriker
Moderator
Posts: 5298

Re: Armory - What to activate

Post#4 » Mon Feb 18, 2019 7:40 am

Williamdice wrote:Hi,

What do you recommend activating in the Armory? I'm L7 and it pretty much allows me 4 or 5 slots. Am I better to choose HQ Bracing and Wall Bracing or use the slots for turret Mountings and/or Heat Sinks?

Thanks

Williamdice - Your "General" Armory Activation recommendations are dependent upon if you are On-Line in PvP Attack Mode or Off-Line in PvP Defensive Mode.

With so many "combos" possible combined with the limitation of what you have Unlocked / Upgraded it is hard to say precisely what to use.

WHAT I USE as a Rebel HQ 8

PvP Attack Mode

  • Planet Specific Jetpack Trooper
  • Planet Specific Hero (occasionally)
  • Stolen TX-225 (occasionally)
  • U-Wing (rarely)
PvP Defensive Mode

  • Sullustan Recon Sharpshooter
  • Guard Reserve Anti-Infantry (Sharpshooter)
  • Guard Reserve Anti-Vehicle (Skiffs)
  • Enhanced Heat Sink (Burst Turret)
Hope this helps...
 
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User avatar
Gooner
Commodore
Posts: 159

Re: Armory - What to activate

Post#5 » Mon Feb 18, 2019 7:45 am

Yes from Bronze objective and Hd's you need to start doing as many bronze objectives and Hd's as you can daily on whatever planets you've got as you'll start unlocking reserves and skins for units etc for now then I'd skin your turrets heat sinks and your walls you should be looking to start thinking about having a mixture of bursts and rocket turrets as you're probably gonna be seeing level 8s in your battle logs using Jets and bursts are the most effective against jets so skinning the turrets is a must most important is to get on them Hd's they're very important


DarkRebel
Grand Admiral
Posts: 1097

Re: Armory - What to activate

Post#6 » Mon Feb 18, 2019 7:02 pm

L7 rebel:
- Offense: heavy soldier equipment, rebel soldier equipment
- Defense: less turret type is better. I suggest 2 turret types only with rockets and bursts. Double down on both heat sink and mounting for rockets and heat sink for bursts. If you unlocked barrack sniper, use it. walls and hq sould only be considered if you still have extra slots. Walls is more important than hq.


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