Vorchild wrote:My question is: what is meant by overpowered? I think offence in SWC in general is overpowered. Is the the HMC a powerful offence? Yes it is. Are there other comparable offences on both sides at all levels? Yes again.
That these types of discussion keep cropping up tells me that the real issue isn't so much a specific combo (Kessen, eATAT, HMC, MHCs, etc.) but that people want a few more defensive wins in their logs and that defence is just really hard in this game.
RealDarthMaul wrote:Vorchild wrote:My question is: what is meant by overpowered? I think offence in SWC in general is overpowered. Is the the HMC a powerful offence? Yes it is. Are there other comparable offences on both sides at all levels? Yes again.
That these types of discussion keep cropping up tells me that the real issue isn't so much a specific combo (Kessen, eATAT, HMC, MHCs, etc.) but that people want a few more defensive wins in their logs and that defence is just really hard in this game.
I respect that defence is really hard in this game, but I have still not won a defence against an attack using the hmc tactic. That is what overpowered means. Like before the Eat-at was nerfed, I would win 100% of my attacks when using it, now that it has been downgraded, the rocket turrets in defending bases kill it no matter how many repair droids I use on it. Can I ask what are the current stats of a lvl 5 rebel medical droid? For imperials it is 864 healing power with 3600 health, range 5 tiles.
BertO wrote:RealDarthMaul wrote:Vorchild wrote:My question is: what is meant by overpowered? I think offence in SWC in general is overpowered. Is the the HMC a powerful offence? Yes it is. Are there other comparable offences on both sides at all levels? Yes again.
That these types of discussion keep cropping up tells me that the real issue isn't so much a specific combo (Kessen, eATAT, HMC, MHCs, etc.) but that people want a few more defensive wins in their logs and that defence is just really hard in this game.
I respect that defence is really hard in this game, but I have still not won a defence against an attack using the hmc tactic. That is what overpowered means. Like before the Eat-at was nerfed, I would win 100% of my attacks when using it, now that it has been downgraded, the rocket turrets in defending bases kill it no matter how many repair droids I use on it. Can I ask what are the current stats of a lvl 5 rebel medical droid? For imperials it is 864 healing power with 3600 health, range 5 tiles.
It's been my experience that when either a rebel or imp whines about the other sides OP units, its because game mechanics changed a bit, and the teoops, tactics that person anally retentive used doesn't work as well.
I am confused. You are talking about level five attacks, but also reflecting on the eAT "pre-Nerf". Do you mean the loss of 11 tile range or the updated, "avoid buildings pathing"?
And dark troopers and dewbacks are what you should be using to keep your eAT alive, not repairs.
BertO wrote:RealDarthMaul wrote:Vorchild wrote:My question is: what is meant by overpowered? I think offence in SWC in general is overpowered. Is the the HMC a powerful offence? Yes it is. Are there other comparable offences on both sides at all levels? Yes again.
That these types of discussion keep cropping up tells me that the real issue isn't so much a specific combo (Kessen, eATAT, HMC, MHCs, etc.) but that people want a few more defensive wins in their logs and that defence is just really hard in this game.
I respect that defence is really hard in this game, but I have still not won a defence against an attack using the hmc tactic. That is what overpowered means. Like before the Eat-at was nerfed, I would win 100% of my attacks when using it, now that it has been downgraded, the rocket turrets in defending bases kill it no matter how many repair droids I use on it. Can I ask what are the current stats of a lvl 5 rebel medical droid? For imperials it is 864 healing power with 3600 health, range 5 tiles.
I am confused. You are talking about level five attacks, but also reflecting on the eAT "pre-Nerf". Do you mean the loss of 11 tile range or the updated, "avoid buildings pathing"?
And dark troopers and dewbacks are what you should be using to keep your eAT alive, not repairs.
RealDarthMaul wrote:BertO wrote:RealDarthMaul wrote:
I respect that defence is really hard in this game, but I have still not won a defence against an attack using the hmc tactic. That is what overpowered means. Like before the Eat-at was nerfed, I would win 100% of my attacks when using it, now that it has been downgraded, the rocket turrets in defending bases kill it no matter how many repair droids I use on it. Can I ask what are the current stats of a lvl 5 rebel medical droid? For imperials it is 864 healing power with 3600 health, range 5 tiles.
I am confused. You are talking about level five attacks, but also reflecting on the eAT "pre-Nerf". Do you mean the loss of 11 tile range or the updated, "avoid buildings pathing"?
And dark troopers and dewbacks are what you should be using to keep your eAT alive, not repairs.
1. you did not answer my question.
2. actually yes I am referring to the loss of the tile range.
3. dark troopers and dewbacks are easily killed by burst turrets or rapid fire turrets, and I dare you to find a reb base
without those.
rRr wrote:SW Commander is game based on OFFENCE!
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